I agree. Fulminating is the opposite of what ranged versus melee balance should be heading to. Warriors had some serious problems with ranged classes just keeping their range forever, so they made knights immortal and barbarians able to insta kill everything. That way a 1on1 fight consists only of running. Either the fight is over without the barbarians ever reaching their target, or it is over because they’ve reached it. Dumb!
Less damage for barbarians, less kiting ability for ranged classes, please.
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Winning a fight doesn't make you a good player, having fun losing one does.
DISCORD!
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