Thread: Warju Q
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Old 05-01-2013, 07:42 AM   #2
Tamui
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Finally, a thread which isn't pointless!

In my experience, RvR is pretty much boring with my setup. Summons die easily, your damage is meaningless as a knight or conjurer aura kind of disables you entirely. I try to stay away from fort wars(at invasions too except for noble) as I don't find them enjoyable as a warjurer.

Apart from that, having CCs are always helpful;

Pricking Ivy: Your only immobilisation spell. 25r and can pack a nice punch on 4/5.

Beetle Swarm: Cannot Attack. What more can I say? A decent DoT around 4/5. Though it's still a little weak. Especially against warriors.

Will Domain: Knock down is like having dizzy, immobilisation and cannot attack in the same time.

Time Master: Freeze everyone in a 10m. Can be a life saviour. As it is 10m area, you need to be careful at your surroundings. This spell might be difficult to get depending on your setup. Even though it isn't a must have, it's a sueful spell to have.

Apart from those CCs:

Mind Push always good to keep warriors from reaching you or to keep your opponent from running away.

Last and not least, Dispel. It's self explanatory imo, It's good to dispel certain buffs or a powerful DoT. At 3 it's decent but still a little weak. 4 is recommended.

The list could go on, but imo, those are the primary spells of a must have.


Then it depends whether you go SM + Summons, Mental + Summons or Sm +
Mental.
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