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Old 06-13-2013, 07:11 PM   #6
fotomay
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Join Date: Jun 2013
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i agree with the posts above - warmasters right now is good and well done. it's just that on reading recent postings, sometimes i get the impression players are still unhappy with warmasters.


Quote:
Originally Posted by Shining-Scias View Post
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I don't know where you read that WM was specifically designed to improve melee classes more than ranged, but if it was the case then it was a horribly cheap way to do so, especially when it was already the result of the previous big balance update.
darnit.. i can't find the post by Adrian the mod now i believe Adrian has specifically stated in his posts that warmasters was designed to give melee a stronger role in order to preserve the "trinity" of mage, melee and archer that is the hallmark of fantasy rpg pvp.

i suspect the magnitude and complexity of the issues facing regnum has grown larger than forum discussions can easily represent or solve. forum polls may not be representative either. i guess the devs have to ensure they keep a finger on the pulse of the industry and game playerbase, as well as maintain leadership in thinking.
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