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Old 12-16-2013, 05:23 PM   #10
Lebeau
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Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
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Quote:
Originally Posted by Dumberest View Post
yes ping plays a huge part...
Thank you D, I thought it did too, but wasn't sure. It stands to reason tho; if a warrior can briefly slip into melee range, hit once, then quickly move away before your pc ever recognizes that this warrior was 'in-range' in the first place, so that you never even attack them, even tho they were targetted & faced, etc., then this same 'limitation' would also apply to all other classes as well when they are using cover. Done correctly, this target-recognition-expoit allows someone to hit you with absolutely no danger at all of being hit in return, & there's not one gd thing you can do about it either ... except cheat by ping-dialing at exactly the right moment to exploit the ping-compensator built into CoR (a definite no-no) or by moving all the way to Sweden where the server is. Really wish I could, those Scandanavian countries actually rock.
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