Quote:
Originally Posted by Dumberest
yes ping plays a huge part...
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Thank you D, I thought it did too, but wasn't sure. It stands to reason tho; if a warrior can briefly slip into melee range, hit once, then quickly move away before your pc ever recognizes that this warrior was 'in-range' in the first place, so that you never even attack them, even tho they were targetted & faced, etc., then this same 'limitation' would also apply to
all other classes as well when they are using cover. Done correctly, this target-recognition-
expoit allows someone to hit you with absolutely
no danger at all of being hit in return, & there's not one gd thing you can do about it either ... except cheat by ping-dialing at exactly the right moment to exploit the ping-compensator built into CoR (a definite
no-no) or by moving all the way to Sweden where the server is.

Really wish I could, those Scandanavian countries actually rock.