Quote:
Originally Posted by ieti
Another thing that can work is remove possibility to horse a relic and disable dragon on gates. Only then remove the relic lock. This way even weaker teams will have a chance to intercept relic and give a good gate defense.
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I like the idea of disabling mounting with relic. The most fun fights I've had is when our/enemy relic carrier can't mount. As Wield said, the current system gives the other realm no second chance to get their relic back.
I think dragons are necessary (hear me out). Since a gate has to be captured to be able to pick up gems, the attacking realm would have to defend inner gate from the invaded realm, and the outer gate from the third realm, while also sending at least one team to pick up the gem. This may be doable by a Syrtis zerg, but it would make Alsius or Ignis invasions far less frequent.
Wield is right in that current dragons are far too powerful though.