Quote:
Originally Posted by Adrian
I would remove them if less than 5% of players voted "If you remove random (unbuffed) resists I will quit playing". And we know that's not going to happen. There's something called "exit polls" which is basically knowing the result by trend while conducting a vote. We all know that number would be higher.
I prefer baby-steps. Let's see how this goes and then we can propose new steps to be made. And remember, there are still some adjustments to be made.
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Since you are in this thread, I must ask. When are archers going to be able to fuse WM bows, and when is retal going to be fixed? You guys have nerfed retal, but it still doesn't work against like half of barb spells (barbs will cast spirit blow. Archer gets full damage and retal is gone), some lock, IIRC, and goes away after an evade.
Also, I forgot to mention. What is with the Point Shot update?
"Point Shot: Hit Chance changed to: 130%/140%/150%/160%/180%. Added Attack Range: -30%/-25%/-20%/-10%/-0%."
Is this written wrong, or is it really the higher you make the spell, the less range that is taken away? This will just encourage more pew-pew marks.
-Drew