Quote:
Originally Posted by anukai
- Sprint: Movement Speed changed to: 15%/20%/25%/30%/35%. Added Absolute Spell Resistance from level 3: 15%/30%/60%. Duration changed to 8/8/6/6/6. Cooldown changed to 60 sec. Mana cost changed to 100/120/140/160/180.
I think making random resist is not good idea, if u can replace it with 100% or replace it with "Resist physical damage" or something else just avoid the random resist. Or even remove this.
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I agree. Another annoying spell like UM (still 90% haha). Instead of absolute spell resistance add something new... for example: movement slowing effects are reduced by 50% or dispels (self) immobilize
(pricking ivy, twister, mass prickling ivy, grounding arrow, balestra, ribs breaker) and slow debuffs
(slow, hinder, ensnaring arrow, caltrop's arrow, disable limb, mind push, lightning arrow).