Gameplay - System:
- Fixed: Realm Gem interactions were not being properly accounted, causing player to interact more than once.
- Modified: Companions are no longer selectable. This is to avoid accidental clicks during battle.
- Fixed: Player automatic disconnection when not moving was avoided by rotation.
- Fixed: Falling damage was interrupted when changing character or exiting the game, allowing to avoid it.
Gameplay - Spells:
- Sprint: Cooldown changed to 40 seconds. Absolute Spell Resistance changed to Range Received Damage: -30%/-30%/-30%/-60%/-60%. Duration changed to 10 seconds.
- Shifting Silhouette: Added at level 5 Melee Received Damage +10%.
- Killer Instinct: Hit Chance changed to Opponent Evasion Chance: -100%. Added Attack Range +15%. Can only be casted in Fort Wall Walks and high zones of Castles.
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