Quote:
Originally Posted by Adrian
It works like that. But, take into account the offsets between combat process and visual animations. CCs last a few seconds and mostly leads to confusions of this type.
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Thanks for your reply. I have to do some tests again.
Quote:
Originally Posted by Ludwig Von Mises
Look at it in terms of real world warfare. When getting knocked down if your skilled enough you have a higher chance of evading, causing random resists, and if your equipped with a shield, using it to block an attack while your down, of course, to a lesser degree then when your standing up.
Logically speaking.
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