Quote:
Originally Posted by Loque
Furthermore, OR I would have made everyone get WMC benefit from a gate capture, the winners get 2k and losers would get 1k..
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Anyway, this isn't bad idea also; there are just some logic flaws there, that would need solution.
Like, if a zerg captures gate, who will get 1K wmc if most defenders have been eliminated and appear far from gate? Or with attackers, who would get 1K wmc if defenders kill all attackers and timer runs out while there will be no attackers? That would diminish the point of that 1K for losers quite significantly.