knowing this,
the best possible scenario would be:
have 2 types of damage:
1- primary damage of your weapon
2- The elemental damage to your enemy which has poor armor
diversify damage more than 2 types is irrelevant.
increase the percentage of elemental damage Vs primary damage, it is what you want.
know your enemy armor is crucial. It helps you to choose from: light, fire or ice.
Another important thing to note is: the archers benefit more having elemental damage.
barbarians have little benefit because of the large percentage of primary damage Vs 5-7% elemental damage. Really it does not affect much.
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