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Old 01-29-2017, 01:15 PM   #140
Mashu
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Join Date: Sep 2008
Location: Stockholm
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NGD could try optimize spells in the following way
  • Such that players explore more diverse setups, not just only 1 good setup and other spells are trash, so not worth skilling them.
  • Reduce archers damage due to WM rings and not range. WM rings could be class specific, adjusted per class. Alternatively reduce base damage, 600-700 normals are quite scary, arcana strike was sick.

But in general, I would appreciate such balancing that we see more diversity in setups. Not confuse 5, pet and 600-700 normals at the same time.

I really hope this gets addresses.
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