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Old 01-30-2017, 11:27 AM   #150
kowocki
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Join Date: Dec 2011
Location: Poland
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Warlock trees:

1) arcana:

-vampirism

- "Laziness" at lvl 1 movement speed -10%, attack speed -5%; lvl 5 movement speed -20%, attack speed -25% needs mana cost rise and cd

-"petrify hands" effect of old laziness (so damage debuff) plus protection reduction similar to infuriate

-sadistic servants

-meteor

-soul keeper

-vitality absorption (buffed to 5% at lvl 1 and 25% at lvl 5)

-golem fist

-NEW Master of Doom->area 10 range 25, effect of darkness (with same duration) and mana cost/cd of old MoD

-sultar terror

2)elementalist:

-fireball

-freeze

-lightning

-frozen storm

-wind wall (wind is element after all)

-elemental exposure

-cremation (needs fire for it so element)

-magma blast

-twister

-summon lightning



SUM UP:

-we will cut lots of crap spells

-make mages more robust in play

-little or no change for conjuer/warjuer

-should make warlock more deadly and agile, boost it defence, make game more dynamic and fun, shorter spell chains due to more powerful curses

-warlock wont be god mode as reduced discipline/power points so more varied setups at warzone tho all useful, not same boring build we see all the time
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