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Old 01-26-2008, 11:14 AM   #79
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Quote:
Originally Posted by e30ernest
I guess that makes me a fool then. The characteristics of the class makes them almost surely bound to work in the background, silently turning the tides of the war without others noticing. Some people notice, and give conjurers credit where it is due. Believe me when I say that a simple "thank you" or "good job" after a grueling fight means more to some of us than any amount of RP.

Besides, a conjurer playing for RP only means he is not playing 100% effectively.
I guess you are a fool, for as it stands today a conjurer that helps his teammates is not playing 100% effectively.

Why, because the goal of the game, as it stands today, is to gain exp and rp.

Suggesting that conj's should give up their right to exp, rp for recognition is saying to a conj that, "For you, conj, RO will be like a glorified chat client where maybe you can find friends by bending over and taking it for the team. And we know why you need friends, because you are playing the only class that isn't rewarded for grouping."


Quote:
Originally Posted by e30ernest
Players won't often have an objective view to things. However some will have valid points.
There cannot be valid points without objectiveness, nor the experience of what it takes to code the game. Thus, your point here is invalid!


Quote:
Originally Posted by e30ernest
However like what you said, its entirely up to the player whether or not he wants to level alone easily, or have the extra challenge of leveling in a group.
You know ernest, for the love of all that is holy, you fail to realize that that having an "extra challenge" without a benefit (exp, rp) will make most people turn away. And this existed even in beta, as I pointed out in my orginal post, when conj's saw a benefit to being a warjurer over a grouped conj.

Remember, relationships are about both giving and taking (even in virtual reality games like RO).

And where is the "give" here in terms of actual benefits to the conj for helping? Oh yes, a thank you and pat of the back, while you reap in all the exp and rp, whatever!

Its this short sightedness that on both sides (conj and everyone else) that led to this problem in the first place.

But you fail, again, to realize something and that is your short sightedness (as expressed in your statements) only reaffirm the conj' position to be warjurers.

If your as highly concerned about this issue as you say, you would be searching for a win-win situation. However, what you stated so far is hardly the advice to stick to for a budding conj.


Quote:
Originally Posted by e30ernest
Never underestimate the vanity of a person.
And yet you respond like you do, talk about vanity! Please go back and reread my original post.

Claiming others to take it for the team, with getting no benefits is hardly showing yourself as team player (or nice person), now is it? Especially in a game that give benefits to team play, but for some reason now gives almost zero to conj's.


Quote:
Originally Posted by e30ernest
The vast majority of players have been kind to me.
Of course, you letting them benefit substantially while you reap very little.

If I could maintain all the benefits in a two way relationship and have the other see it as a good thing as to why they receive little, I'd be happy with and kind to that player too!

And that was my main point at the end of my original post, but thanks for pointing that out.


Quote:
Originally Posted by e30ernest
Listen to the other players, learn from their "bitching" and improve your playing based on that. A little humility isn't bad.
You fail to realize, yet again:

Why should a player listen to another, if what they are doing is what they want to do?

Why should a player listen to another if they receive little in way of exp/rp?

And why should a player listen another about game mechanics that will keep changing?


You know ernest, the more and more I see the logic behind your statements the more I see you taking the stance that:

RO is a team play game and that in order for a conj to be a team player a conj should accept the fact that they will be rewarded less then all other classes while engaged in team play.

To make such a statement fails realize 3 things:

(1) The historical perspective of how we arrived at this impasse, which I outlined in my original post.

(2) Your stance is counter productive for most conj's and in fact is not an acceptable solution to the impasse we face today.

And (3), in order for us to move past this impasse the best solution would be to give a benefit to the conj for engaging in team play and one that is better then what can be gained from solo.

Quote:
Originally Posted by e30ernest
What's wrong? This is a perfectly good discussion.
Until all see this, there really isn't a need to discuss the issue is there?
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