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Old 03-11-2008, 02:32 PM   #42
DemonMonger
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Join Date: Mar 2007
Location: Edge of the Abyss
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Quote:
Originally Posted by Valorius
I do recall at the time saying it was totally stupid to change the old invisibility spell. It worked, but it could be countered, and if used properly, it could get you out of really tight jams. I also said it was totally stupid to be making major changes in a commercially released product. Now is not the time for that, that's what beta is for. YES, these things ABSOLUTELY were a part of the reason i left. Just like i said in the forums right before i did. For those who said "stop whining and just go then", well, you got your wish.

As far as invis being unbalancing, in WoW, my rogue can be invis -all the time- if i want him to be, no time limit at all. So don't feel bad all you victims, err, i mean non-hunters....it could be worse.



Valorius nods in agreement.
yea... im used to being able to be invisible all the time as well.. from www.knightonlineworld.com

things here are all out of wack.... they should have kept the cooldown of camo 60 seconds... duration 90
more so since.. they plan on putting dispell back in the mix.. and see the invisible.... so many revamps ... im losing intrest....
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