View Single Post
Old 03-14-2008, 02:32 PM   #8
CumeriTarenes
Baron
 
CumeriTarenes's Avatar
 
Join Date: Nov 2007
Posts: 702
CumeriTarenes is on a distinguished road
Default

yep, surveilance is bugged...better to fix this bug, which gives hunters more power than they should have.

to make it clear to all non hunters, this how it should work:

there are 2 tracking skills:

track realm enemy:

Quote:
Tracks one direction searching enemy realm troops.

Level 1: 150M
Level 2: 200M
Level 3: 250M
Level 4: 300M
Level 5: 350M Detects enemy count
Enemy surveillance:

Quote:
Gathers tactical information about realm enemies.
(Arc 45 degrees)

Level 1: 150 Mts. Detects clases
Level 2: 200 Mts. Detects enemy count
Level 3: 250 Mts. Detects challenge
Level 4: 300 Mts.
Level 5: 350 Mts. Detects distance to target
You have to use track realm enemy to track 360 degree but you won't get further information about the enemies except classes and on lvl 5 the number of enemies.

But as it is now hunters use enemy surveillance mainly because it is 360 degree and not 45 degree as it should only be. Most hunters have, as Valorius stated for himself, enemy surveillance on 3 and track realm enemy on 5. But for this they get more infos than they should have. To get this infos, which are very important especially for hunters who hunt allone (often these hunters which pisses of people while leveling) he only need 2 power points. But it is considered to cost either more power points (to get this important information) or to scan a lot more (8 times instead of one time, which costs huge mana and time)

Too bad this bug was'nt realy exposed by the hunter class up to now...there was no whining about this from hunters up to now...
It is bad to see that hunters get more and more powers from update to update but that important bugs are not fixed. Just to mention a few improvements in the last updates for hunters:

- they can have a pet one lvl higher than themselve
- pet gets invisible together with hunter (propably a bug fix, but too bad gugs which give hunters disadvantages are fixed and bigs which gove advatages are not fixed)
- camo can be used as offensive spell as well as as defensive spell. Before it was defence mainly


I don't say that these improvements make a hunter overpowered or whatever, but all the hunters there should understand that other people don't understand the way NGD goes with hunters. Also, you say to the people to learn to use their skills. After a change for hunters hunters themselves will adept their gameplay fastest to the change, other classes need more time to adept their style to the changes that are made with hunters. And since hunters are changed in almost every update the hunters are always a step further in the adepting to the changes than other classes.

Also the evades you get when fighting hunters doesn't help to improve your fighting style towards hunters. When a spell does not hit the hunter it is hard to learn from it. Only thing you learn is either better not to hit on a hunter and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes hunters in group fights living longer because many people hit on other classes first. This means hunters seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...
__________________
dwarfen sniper pts Cumeri Tarenes and Hunti
CumeriTarenes no ha iniciado sesión   Reply With Quote
 
Loading...