Mental - 13
Beetle Swarm: 1
Mind Push: 3
Will Domain: 1
Silence: 1
Ivy:1
Elements - 19
Fireball: 5
Lightning: 5
Magma Blast: 5
Mana control - 15
Energy Barrier: 4
Ambitious Sacrifice: 3
Arcane Devotion: 4
Mana borrow: 4
Mana pool: 4
Necromancy - 19
Soulkeeper: 5
Infuriate: 1
Vampirism: (5)?
Arcania:19
Meteor: 5
Golem fist: (5)?
Crystal blast: 5
Wind wall: 3
Sultar terror: 5
Mental:
Skills useful for pvp even in lvl 1. The combo meteor+swarm+silence will kill mages before they can touch you and mind push, ivy and swarm are great for warriors.
Elements:
Good damage and low cooldown. We need this. Freeze its really good too.
Mana control:
You need energy barrier to survive a little more. You need ambitious sacrifice and mana borrow to have always mana and you need arcane devotion to kill someone (yes you need it!). Some points in mana pool to not be in 0 mana in less than 10 seconds. Too many points here but you need them all.
Arcania:
Meteor does around 600 damage, its range 30, cooldown 15 and has dizzy effect, if you dont have it please delete you char. Crystal blast its the only area spell you have who does around 600 damage to all enemies in the area, its melee range but its worth of it.
Sultar terror its an area 10 knock from range 30, even if it does no damage you need it.
Golem fist its a really good damage and can save you, but its 500 mana, cooldown 60 and fails more than you can imagine. I sometimes have it but.....
You need wind wall because you are no have defenses and less vs range, its pathetic but 2 points in it are enough.
Necromancy:
Soulkeeper! it only works 1/10 times but when it works...... Vampirism its good but the range 20 makes it a bit dangerous, in pvp its a great skill. MoD its more than enough in lvl 1.
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