Mental - 15
Beetle Swarm: 1
Mind Push: 4
Will Domain: 1
Silence: 4
Ivy:1
Mana - 19
Energy Barrier: 5
Ambitious Sacrifice: 5
Arcane Devotion: 5
Mana borrow: 5
Mana pool: 5
Mana Burn: 1
Elements - 19
Fireball: 5
Lightning: 5
Magma Blast: 5
Freeze: 1
Twister: 1
Necromancy - 14
Soulkeeper: 3
Infuriate: 1
Vampirism: 3
Sadistic Servants: 1
Darkness: 1
Arcania:19
Meteor: 5
Wind wall: 1
Sultars terror: 5
The main difference to the usual setups is that i don't rate Necromancy quite as highly.
MoD is way overrated IMO, in fort wars it's a "Please kill me sign" and doesn't do that much, in PvP there are better dizzy spells. Same goes for soulkeeper and vampirism, most people feel confident having them on level 5 but level 3 is more than enough.
I have most points in mana, i need lots of mana for my playing style, i could use even more (well which warlock couldn't ^^)
In Mental i need Mind Push at the highest level possible, it's the best spell againt barbs and knights there is. Silence needs to go way up too, a great PvP spell.
Arcania, no surprises, Elements neither.
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