Okay, I do admit I was thrown when I discovered the fatigue timer is active regardless of activity. With the company, other groups I manage, forum administration, personal chats, I'm lucky to get any playing done within the first few hours of signing on. I got this notice saying I was tired from monster killing, and I hadn't actually put my bow into the combat position yet. I think it might be more reasonable if it worked in the manner XP scrolls do, as to say you get 3 hours *actively* killing monsters at full XP, and 3 hours of killing monsters at half XP, with the timer stopping when you stop to chat, rest, do administration etc. I was also a bit surprised you don't get the 6 hours with each character seperately. It means if I want to level one of my alts I *have* to do that first, I can't WZ for half the day with Trix and then settle back to level Kahli...
For once, I have to say. I am a little disappointed with the direction of development. I did have a few positive thoughts though, do we have lots of quests on the way (such as the competition ones), and when are the premium rewards for PvP being introduced, as I think both these things would lesson the negative feelings towards fatigue.
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Trix "Wraith Brigand" of The Company of Ghosts
Drunk harlot and master duelist...
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