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Old 08-02-2008, 12:38 PM   #19
Ertial
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Although this idea can indeed solve savecamping or make it easier to escape from it, it does have downsides. I won't repeat the ones that others already wrote down, but one thing that bothers me is that this way the defending realm will have an infinite supply of people defending the gate. Whenever a defender dies (s)he just has to wait a few seconds before (s)he's back at the gate with resurrection dizziness, which allows her/him to walk in/behind the attacking group if they're already inside. I agree that it should be hard to capture the gate, but this hard?

NB: It's hard to shoot from the gates. Would it be possible for NGD to slightly adapt the design of them?
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