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Old 09-24-2008, 03:24 PM   #13
Mikan
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Quote:
Originally Posted by blaise69
There are other problems and I believe this is because item drops are too seldom, and you can buy all the best equipment from traders in towns.
This is only true to an extent.

There are quite powerful items available for drop, because the game currently lacks an enchantment system. This means that if are a LV35 Archer for example, you might enjoy a bow with ice damage because these items are not normally obtainable (not available in shops and no enchantment system), only from drops.

Furthermore, many of these kinds of "stats boosted items" make up 90% of Regnum's econemy (what little of it there is), and at least 40% of any LV50's equipment is made up of special items such as weapons with magic damage, Xymerald bows, boss drops armor & weapons, and armor with stat bonuses like Dexterity.

This is further complicated by the fact that the best LV50 armor and weapons are not available in Inner Realm, you can only buy select pieces of it (Fine Steel quality) or get pieces from drops (Fine Steel or better quality e.g Great or Master), and thus this equipment is also sought after by high level players.

While you can be a formiddable opponent with storebought gear, it is certainly not the best there is.

But the fact remains that most of the "seeking out" of these types of gears is done only by max level players who have already completed the rest of the game and want to obtain these gears in order to progress even further (think World of Warcraft here). This is, admittedly, a problem, as almost all of the "econemy" and trading in the game occurs merely between LV50s.

A few things contribute to this being the case:
1) The lower levels (approx. 1-24) go by much too fast, and the drops are not that good
2) The mid levels (approx. 25-34), while going by much slower, still do not have very good drops
3) There is no incentive to upgrade your gear before the high levels, you often are not strong enough to participate in warzone and the game has no robust PvP system for players to duel in Inner Realm.

With the poor drops at levels lower than 30 and the lack of incentive to upgrade your gears before reaching warzone-applicable levels, there is simply no demand to create an econemy for these players.

The best way to solve this problem would be to add some incentive to seek out these items before reaching the upper levels, but in order to do this NGD would have to implement some kind of system in Inner Realm for players to challenge other players, a sort of pt warzone (not arena!) to give lower-level players some way to enjoy regular combat before coming to warzone. Perhaps a "Realm War training" open combat zone.

Then, I believe you would find players alot more eager to establish an econemy.

Regards,
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Last edited by Katiechan; 09-24-2008 at 03:39 PM.
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