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Old 10-11-2008, 05:56 AM   #10
Gideon_Slack
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On Horus tonight we managed to take Samal with a party of 6-7 high level characters (only two in the mid-30 range).

Then, about a half hour later, with 4 characters (3 50s, and 1 34), we failed to take Hebred -- after wailing away at the door for 10 minutes. We just gave up to go hunting. (Making the guards stronger was a fine change. Anything that makes combat more challenging is okay, imho).

I would put this change in the short-term pain for long-term gain category, because Invasions sound like they will be alot of fun.
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