We tried to take Hebred again with a party of five (3 50's, and 2 35's). We spent 20 minutes attacking the door before leaving.
Hebred was the last Syrtis fort uncaptured. This is the only explanation I can think of as to why the door was impossible to destroy (and why the others taken beforehand were easier). If this is the case, a health bar for the door would ease a bit of the frustration players might feel in attacking it.
If that is not the explanation, then it's possibly a bug.
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