First of all,
Why aren't any of the points I made in my previous post answered neither discussed? These are valid reasons to why this is seen as unfair by customers.
Quote:
Originally Posted by chilko
Purchasing power, exchange rate, market demand, the competition and overall fairness have been our parameters.
we are confident in the current pricing scheme is positive and have no reason to believe that it is unfair by any means.
-Chilko
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-Purchasing power ain't better in Europe than in the USA, you can easily find info and facts about that; just compare taxes rates, from salary to VAT.
-Market demand and competition concerns should make you consider to lower the price; there are a lot of products out there who does not suffer for years from some basic stuff like: approximative translations, broken spells, position bugs, lags, random reset of fatigue, wrong prices at the markets, ... Some won't even advertise fake prices on their websites for an entire year!
Now i'm having troubles understanding what the exchange rates have anything to do with the pricing, maybe exhange costs would, but since most traders use fixed costs to exchange currencies, you should have that same factor applying for everyone not using your currency.
Fairness in-game ain't affected by your pricing policies in my opinion, so as a gamer I don't have any concerns about this. But as a customer, I'd really like to know how you can justify such differences between regions.
Please NGD, help me to understand your position, disclose the process you used to make it 'fair'. I also invite you to read my previous post on this thread and tell me where i'm wrong.
Waiting to read you soon on this, i wish all the best for NGD and the community.
Regards,