Evasion should be removed because there's no realistic way of applying it. Archers and mages are supposed to be good with ranged attacks, so it's unlikely that someone could evade them by simply moving forward or backward. Also, warriors attack close enough to miss, so their attacks shouldn't be evaded either. The worst case scenario is seeing an archer miss attacks from a close range, even on monsters their same (or lower) level. Something should really be done to this system. It's one of the reasons why I stopped playing.
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L O N G S H O T MOLOK MARKSMAN ...3738394041...
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