Banned
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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So maybe the more important thing is keeping new players? Because I agree with what Malik said, the server just gains new people, but at the same time they lose that same amount. By the way, from my experience, there are no real fort wars on Horus, forts are too easy to capture now anyway, but more importantly, there is no reason to capture them, especially when no one comes to fight back, everyone has just become lazy, but its not their fault, theres no chance, then because of that they get camped, or jumped while leveling, because the enemy has nothing better to do.
Really can we see what is going on here at the moment? Grinding is just, no, I can't describe it, it just has no sense. You make a level, only to do 1-4 quests that supply you with enough exp to get 1/6th of the way to your next level. Its so stupid because you fight the same thing over and over, and for a long time too, I talk to people and they just say like the original poster, they grind their way up, spending months time doing this, only to get screwed in the end for whatever reason.
Grinding, I don't even like that term, I mean leveling, just needs to be fun, exp should be recieved from guards and players, end of the story, just try and give me a reason not to say that.
Mobs need their loot redone, dragon rewards for instance are ha-ha-ha-larious, and there needs to be a point to fight and earn something off it the same time.
What if there was a rampage bonus or something? A real thirst for blood, the more mobs you kill the more exp you get,
Really I would love to make a new char, but Im forced not to because its fun sure up until around level 20, then you get less and less quests which eventually totally disapear in the 40's, and it starts to take a toll on you... oh leveling today again, on the same thing. Theres nothing achieved from higher levels anyway besides more points for skills and stats go up.
But its strange because exp grows in a wierd way each level, where it might go 4k tnl, then 8k, then out of nowhere 20k, next thing you know 100k, it dosen't go the way it should. If you look at the graphs that have been done in the past like the ones Katie did you see how the path is irregular. And its not like that with stats, thats another thing I don't really like, the range from lvl 45-50 is like lvl 1-45 all over again, thats insane, and my stats only grow slightly, whereas they should be irregualr if the exp is irregular.
Last edited by Rated_R_Edge; 12-02-2008 at 07:53 PM.
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