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Old 12-20-2008, 05:38 AM   #5
sathilda
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Quote:
Originally Posted by makarios68
4. The loot and treasure system is another exciting twist to the regnum world.
Yes, it was very welcome after the heavy nerf we had

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1. Simple question: what happened to the 'middle way' with archers?
I dunno if you logged with your marks, but you've probably heard that marks can get 65% resist ranged damage, so there are still a hard way, just a slightly weaker, ranged, but longer form of AoO... even more protection than before. I would like to see acrobatics with duration = cooldown and strategic position nerfed - same problem for caution with warriors, knights are screwed.

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2. Invasion: i warned about this and tonight is only the beginning of the proof.
In the 5 hours i played tonight both the alsius forts were almost continually taken by enemies (along with prolonged capture of our castle and large hunting parties swarming all over alsius - not to mention our realm was captured).
We had the same this night in Ignis, it just occurs by opportunism, so if you've one fort or you castle under enemy control, you must free it asap, or you stay stuck at castle for hours or play ping pong between your castle and one of your forts. This aspect of invasion is a bit boring to be honest

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3. I like the agro ob system - only complaint - more loot! So far I've had only small amounts of gold from mobs that take a lot to kill.
It's the case, i loot 2 to 5 items/leveling hour, and others drop at the same rate according to what is said on IRC, so you're probably unlucky :/
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