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Old 12-20-2008, 10:13 AM   #7
makarios68
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Join Date: Jun 2007
Location: England
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Quote:
Originally Posted by makarios68
Archers evaded too much before the update, but now they evade nothing. Something in between should have come from the update, not a one extreme from the other change. In short, the evasion tree is broken. Spell elude, car reflex and dodge are utterly useless (in tests i evaded more without them!) So what we have is a reduced duration of spells that don't work.
I'd like to withdraw from this statement.

I think it is really important NOT to fix the evasions.

It is true that hunters are badly protected ATM - and i strongly believe that they need something.

However, it should NOT be evasion we turn to.

Rather, better dmg protection (acrobatic back to how it was, or maybe a 10 sec difference between duration/cooldown).

Either this, or give them better dmg.
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