i thought they were going to do lucky charms instead?
whatever happened to that idea?
would have made more sense..and not the easy way out, to have a wearable (as in equiptable, taking the slot of the pendant) and differing levels of bonus for the price..say 10% 20% or whatever better chances at finding drops or during grinding. that would keep the economy alive in RO rather than just everyone out for themselves and filling ngd's pockets in the hopes of we get what we want.
i dont know why but i am against this, even if the items are crap, items should be earned by hard work (ro work...not i go to work and make money work =)
id rather drool over someones awesome equip he tricked out of someone, grinded ages for, or bargained for, rather than this "everyone with money" can basically build an instant hero if his pockets are deep enough =/
and i have paid here and there for things i like about this game so im not against supporting ngd monetary wise, but i honestly dont think introducing such items will help the RO economy nor ngds.
maybe im just silly and wrong though, just my thoughts.
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Taking a break from Regnum due to work leaving me little free time! So my laptop must go for now! (ask me for full details, it is an Alienware Mx18 3rd gen Ivy bridge i73920xm & configured with SLI twin Nvidia 675m, paid 3,330$ asking 2,800$ or 2,400$ + netbook.
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