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Old 09-01-2009, 06:18 AM   #11
ieti
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Location: Sofia, Bulgaria
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Quote:
Originally Posted by ArchmagusArcana View Post
That is exactly it right there, we cannot afford to have to run back to aggs from trelle, when we have ignis close to aggs and only aggs (and imp), and at least one syrtis save closer to aggs than trelle. 3 of 4 enemy saves that are not located at the castle are closer to aggs, to bind at trelle save leaves aggers too "unprotected".
So you can not afford to save and other reams can afford to save. Usually if Algaros is captured and we're low in numbers we save. If we're more we do not save. After we recapture we run and save back to central save. What is the problem of saving at different saves? Trelle save gives you terrain advantage, gives you reinforcement stop, it is near Trelleborg. You prefer to put ppl to PP2 to cut reinforcements and ress to gate - this gets people from your attack force. Attacking from gate gets your attack from side wall of fort and gives you harder time reaching gate.

Cmon if you go to fort - save there other forts can wait. We always do this - get forts one by one. I do not see realm that can invade in active hours, so i do not see invasion threat to your realm. Wall ress decision is always strange to me.
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