Quote:
Originally Posted by Angelwinged_Devil
doing only nerfing or only asking for improvements will never solve anything
If anyone remembers the old sotw that gave you godmode for x seconds would mean everyone needed something too and you would get all sorts of way too powerful spells instead of giving another spell or nerfing it.
Improvements should happen to useless/non working/weak spells
nerfs should happen to OP spells unless the OP spell is OP because there's not really anything you can do to defend yourself agianst it.
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well i don't agree, there are some people that are never happy, for example sotw was nerfed (it was 80% evasion- both normals and spells were evaded for a duration of 40 sec if i am not wrong) but people like you awd

still say that it is OP. SO i am against continious circle of nerfing, there is need of some improvement.
Hunter were not so big problem when warriors had onslaught 30sec. You can see how the nerf of a single spell created a big unbalance problem with hunter, nerfing and improving must be tested carefully before introducing it in game imo.