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Old 08-08-2013, 05:30 PM   #1
Mehran
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Join Date: Oct 2009
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Default Weapon Damage Calculations

Okay this thread is basically figuring out some damage mechanics.

#1. I tested the other day and fairly certain that crit damage is 150% (was doing roughly 30's of normal damage and mid 40's as crits, today I tested again and did 30-33 normals and 44-49 crits) So i'm quite sure of this.

#2. Onto my question which I have not yet tested because I don't know how to start (Probably take off all extra Attributes and use a init. bow) ... How are Weapon Add-Ons actually added?

For instance: http://tinypic.com/view.php?pic=2j5jri9&s=5

Would it be +12 damage to both the 12-16 pierce AND 5 ice damage (for a combined [12(+12)-16(+12)]+5(+12) to become 24-28 + 17 ice damage, OR is it just +12 damage to the final. So.. 12-16(+5 ice damage) and only 1 (+12) instead of 2. Also, if the bow had a +15 fire damage gem or another stat, the fire damage would just be added to the grand total, correct? Just once?

In finale, does this bow have 29-33 damage, or 41-45 damage? Also with the fire damage, would it be just +15 or +30?

Thanks in advance!
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