|
|
Questions to the Community Guides and how-to play threads posted by other users |
![]() |
|
Thread Tools
![]() |
Display Modes
![]() |
![]() |
#1 |
Initiate
![]() ![]() Join Date: Apr 2008
Posts: 133
![]() |
![]()
How does this work?
__________________
Shadow Walker---Syrtis RA-- Healer of Shadows ----Lv:38--------Clan Lord of---------Lv:41------- --Barbarian---The Infernal legion---Conjurer ----- |
![]() |
![]() |
#2 |
Pledge
Join Date: Mar 2008
Location: Germany
Posts: 38
![]() |
![]()
Casting Vital Surrender will let you die and you are teleported back to your last bound save.
Dependen on your level of the spell, you revive 2-5? players near you. Benefit: You can revive more then one at once... But: You cannot be revived yourself after that. So only useable, if nothing else can be used... but thats my opinion.
__________________
Hellman Two - Conjuror/Supporter (RA - Lvl 47 forever?!?)
~~~ VALHALLA ~~~ Fear my buffs |
![]() |
![]() |
#3 |
Initiate
![]() ![]() Join Date: Dec 2007
Location: South Korea
Posts: 150
![]() |
![]()
You revive an ally/allies by sacrificing your own life. It's very useful when you're at war. It's like the ultimate sacrifice or somewhat. Others put more drama to it.
Kinda cute situation: Party under attack. 5 allies died. Conjurer left alone with the least possible HP. Conjurer casts something (Vital Surrender), then disappeared. All the sudden... POOF!.... The 5 dead allies are up and attacking. ... Well, just my imagination. No harm there. But yeah, it works sort of like that.
__________________
ONETTE Warlock of Syrtis Herbred Knight of The White Company
|
![]() |
![]() |
#4 |
Pledge
Join Date: Mar 2008
Location: Germany
Posts: 38
![]() |
![]()
Here the level descriptions:
Level 1: Revives 2 allies + Restores 25% of their health Level 2: Revives 3 allies + Restores 25% of their health Level 3: Revives 3 allies + Restores 50% of their health Level 4: Revives 4 allies + Restores 50% of their health Level 5: Revives 4 allies + Restores 75% of their health So before level 3 not worth it, because its just giving free RP to the attackers. The range is not really defined where it works. But if you do it inside of forts (like on tower) you may revive dead ones at the gate (at I saw it once working). Who is revived may be random.. not sure if it will be the nearest ones.
__________________
Hellman Two - Conjuror/Supporter (RA - Lvl 47 forever?!?)
~~~ VALHALLA ~~~ Fear my buffs |
![]() |
![]() |
#5 |
Initiate
![]() ![]() Join Date: Apr 2008
Posts: 133
![]() |
![]()
ooooooooo fancy....
ok then... not that bad a spell... can i be revived after that?
__________________
Shadow Walker---Syrtis RA-- Healer of Shadows ----Lv:38--------Clan Lord of---------Lv:41------- --Barbarian---The Infernal legion---Conjurer ----- |
![]() |
![]() |
#6 |
Initiate
![]() ![]() Join Date: Dec 2007
Location: South Korea
Posts: 150
![]() |
![]()
No. You'll be automatically resurrected at the altar you saved. And I believe no rp for you too. But yeah, it's a cool spell sometimes.
__________________
ONETTE Warlock of Syrtis Herbred Knight of The White Company
|
![]() |
![]() |
#7 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: Philippines
Posts: 1,244
![]() |
![]()
You do not die with Vital Surrender. You simply get transported back to your altar a few seconds after your allies get revived. You spawn at your altar with all of the buffs and debuffs you had when you cast Vital Surrender.
If your allies get to kill an enemy within a limited amount of time from casting Vital Surrender, you will get a fair amount of RPs. Sometimes you will get a lot of RPs! ![]()
__________________
I N Q U I S I T I O N
On Regnum Sabbatical |
![]() |
![]() |
#8 |
Initiate
![]() ![]() Join Date: Apr 2008
Posts: 133
![]() |
![]()
sweet!
thx
__________________
Shadow Walker---Syrtis RA-- Healer of Shadows ----Lv:38--------Clan Lord of---------Lv:41------- --Barbarian---The Infernal legion---Conjurer ----- |
![]() |
![]() |
|
|