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Technical Support Questions about game technical support to the users of the community |
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08-16-2015, 02:41 PM | #1 |
Master
Join Date: Mar 2011
Posts: 422
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Sound/volume changes tend to crash the game
they do. specially if you lower the volume to 0%, game crashes pretty often. Same if you log in with 0% and try to increase it ingame. But not always! I have the feeling that the longer you've been logged in, the higher the chance for you to crash.
error_log.txt says: Code:
[16/08/2015 16:33:40] [RenderizerD3D9][d3d_shader.cpp(643)] material.color_mask_at: ForwardSkinning failed: D3DERR_INVALIDCALL [16/08/2015 16:33:40] [RenderizerD3D9][d3d_shader.cpp(643)] material.color_mask_at: ForwardSkinningAtlas failed: D3DERR_INVALIDCALL [16/08/2015 16:33:40] [RenderizerD3D9][d3d_shader.cpp(643)] material.color_mask_at: ReflectionSkinning failed: D3DERR_INVALIDCALL [16/08/2015 16:33:40] [RenderizerD3D9][d3d_shader.cpp(643)] meshfx.additive: ForwardSkinning failed: D3DERR_INVALIDCALL [16/08/2015 16:33:41] [RenderizerD3D9][d3d_shader.cpp(643)] material.color_mask_specular_at: ForwardSkinning failed: D3DERR_INVALIDCALL [16/08/2015 16:33:41] [RenderizerD3D9][d3d_shader.cpp(643)] material.color_mask_specular_at: ForwardSkinningAtlas failed: D3DERR_INVALIDCALL [16/08/2015 16:33:41] [RenderizerD3D9][d3d_shader.cpp(643)] material.color_mask_specular_at: ReflectionSkinning failed: D3DERR_INVALIDCALL this problem persists for at least three years. still, noone has ever reported it.. |
08-16-2015, 02:42 PM | #2 |
Master
Join Date: Jul 2009
Location: Poland
Posts: 472
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I can confirm this. Really annoying.
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
05-21-2016, 12:14 PM | #3 |
Master
Join Date: Mar 2011
Posts: 422
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this is still an issue btw
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