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Linux Technical issues under Linux platform |
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08-18-2007, 10:01 PM | #1 |
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Please make opensource radeon driver working
I use a rv250 ati radeon 9000 pro and it still works fine with 3d games under Windows xp i. e. counterstrike source, wow and others.
The opensource radeon driver in ubuntu feisty works fine too, has all funktionality, but the rolauncher doesn't accept it: Card too old, update drivers and other nonsense. Please, if you support linux, please support open source drivers too. Probably, it is only a controlfile, that has to be updated or completed and the game will run ootb. Or do graphic card producers pay you money for making cards older than 5 years unsupported? |
08-18-2007, 10:19 PM | #2 |
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Can you post the output from glxinfo?
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08-19-2007, 05:00 AM | #3 | |
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08-19-2007, 09:38 AM | #4 |
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The only fully supported ATI cards under the standard x.org driver that will work pretty much straight out of the box is for anything in the 9250 range and older, anything higher like the 9800 or and of the X and HD series requires the utterly horrible ATI binary blob driver, ATI nad now since they've been bought by AMD have again stated that they'd like to source their drivers, which would bennifit them and us equally, they'd finally have drivers that worked as advertised for Linux, Windows and OS X and we'd finally be able to get things working as advertised.
No it's not about geting paid money to support or not support, the graphics cards get a great many updates to their design instruction sets, your 9000 Pro is only an R200 series card, it only supports OpenGL 1.4 and DirectX 8.1 instructionsets natively in card, DX games have to have a dumbed down engine to run while OGL can force things to run, but through software tricks which are much slower then having it in card. look here http://en.wikipedia.org/wiki/Radeon_R200 If all else fails grab a new card, anything from nvidia's 7300GT line and up work great of AGP, tho anything past the 7600GT is a little overkill for little gain over the 7600GT unless you find it on a good sale, save for the hackjob cards that aren't officially supported for AGP slots like the XFX mod 7950GT, it uses custom windows only drivers cause it's not officially supported by nvidia. but the line goes like this from weakest to fastest, 7300GT, 7600GS, 7600GT, 7800GS, 7900GT. Overclocked cards are a waste of cash unless they are either the same price as the stock ones or unless they come with a good 3rd party cooling system, something quite a bit more beefy then the stock cooler so long as the price isn't higher then getting the card and buying the cooler your self. All 7x00 series cards support OpenGL 2.0 and DirectX 9.0c and all will smoke your 9000 Pro in any game you throw at them. Tho I haven't heard anything about any 8x00 seores cards being released for AGP those cards will support OpenGL 3.0 when it's released next year and already support DirectX 10, only if yo run vista tho, if you run XP tho they still run DX9 games just fine.
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08-20-2007, 09:19 PM | #5 |
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@surak
The card itself is not the problem, I play RO with it under windows, pretty good looking and smooth running.
The problem are the linux drivers, same proprietary and opensource, and I hoped, there would be a chance via cooperation between ngd and the opensource (mesa) project. here is glxinfo: :~$ glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: No server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group client glx vendor string: ATI client glx version string: 1.3 client glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_get_proc_address, GLX_SGI_video_sync, GLX_ARB_multisample, GLX_ATI_pixel_format_float, GLX_ATI_render_texture GLX version: 1.2 GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_ARB_multisample OpenGL vendor string: Tungsten Graphics, Inc. OpenGL renderer string: Mesa DRI R200 20060602 AGP 8x x86/MMX+/3DNow!+/SSE TCL OpenGL version string: 1.3 Mesa 6.5.2 OpenGL extensions: GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- 0x23 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x24 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow 0x25 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x26 16 tc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow 0x27 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x28 16 tc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow 0x29 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x2a 16 tc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow 0x2b 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x2c 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow 0x2d 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x2e 16 dc 0 16 0 r y . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow 0x2f 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 0 0 0 0 0 0 None 0x30 16 dc 0 16 0 r . . 5 6 5 0 0 16 8 0 0 0 0 0 0 Slow 0x31 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 0 0 0 Slow 0x32 16 dc 0 16 0 r . . 5 6 5 0 0 16 8 16 16 16 0 0 0 Slow 0x4b 32 tc 1 0 0 c . . 0 0 0 0 0 0 0 0 0 0 0 0 0 None TX for your attention |
08-20-2007, 09:22 PM | #6 |
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The problem are the extensions for S3TC texture compression, which due to licensing problems are not enabled by default in mesa drivers.
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08-21-2007, 06:20 AM | #7 |
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again, it's not the fault of the card, nor the fault of NDG, it's something you have to take up with ATI, good luck tho, they don't have a great track record for supporting their discontined models and as always, they've always been bad at making good drivers.
I'd like to help you more but my experience in working with ATI cards in linux is quite limited, so as before the best solution for linux graphics for any kind of gaming at this time is to go with nvidia cards and use the nvidia propritary driver, so far they've had a good track record with linux and discontinued card support, even tho things could be better with things like support for all card features under linux, bt stability has been fine.
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08-21-2007, 10:25 AM | #8 |
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You are currently using the Mesa open source drivers. Have you tried installing the proprietary drivers released by ATI? I bet you'd get better support if you installed the latest proprietary ATI driver. They're pretty current, updated on 18/08/2007. I'm sure a quick google search could find you installation instructions specific to your linux distro.
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08-21-2007, 11:29 PM | #9 |
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Actually the last versions for the 9000 Pro where released on August 18th 2006, version 8.28.8
http://ati.amd.com/support/drivers/l...n-prer200.html for the 32 bit version of the drivers.
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08-22-2007, 01:00 AM | #10 |
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Oops, look like I misread on the year. Bummer. ATI updated their linux drivers for my Radeon 9600 on Aug. 13, 2007 to v.8.40.4, so I just figured the 9000 had a recent update as well. Once again I learn to never assume...
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