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Old 08-30-2007, 01:43 PM   #1
undefined
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Default Conjurer Gameplay Tips?

Hello, my main character is a lvl 24 Conjurer at the moment and I was wondering if any more experienced Conjurers out there had any tips on how to play a support-oriented Conjurer?

One of the main questions I have is on Targetting. Is there any way to target yourself so that you can cast all of those Ally type spells (such as Enchantments) on yourself also?

Is there any way to target people other than physically clicking on their actual character? This can be quite difficult at times when the target you want to heal is too close to another target. I know you can sometimes change your viewing angle to be able to click better but this does not always work especially if the ally you want to heal is blocked by something big.

Is there an easier way to see the HP of your teammates in real-time other than mousing over everyone on the field? This can especially become quite hectic during fort wars. I know there is the Party Window but the HP and MP of the people in it seem to take a while to update. Is the only other way to keep track of all the HP/damage to just mentally keep track of all the damage numbers that you see over people's heads?

One trick I saw a high level Conjurer use in a fort war was to hide to the side of the fort (behind the wall) so that the ranged enemy couldn't hit him.

Does anyone have any other tips/tricks/techniques that Conjurers could use?
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Old 08-30-2007, 02:15 PM   #2
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You definately won't be able to cast "Other" spells on yourself - otherwise they'd never have included the lesser-powerful Self spells. But I'd love to hear answers to the rest of your questions, being a 21 Conj myself...

I especially wish there were keyboard commands for "Select next enemy/ally/party member" - I have a heck of a time selecting a spell target when I'm trying to support more than one ally...
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Old 08-30-2007, 02:25 PM   #3
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there are no self-buffs such as Bear strenght or Fox Wits, te conjurers main Enchants casted on himself are Steel Skin (gives u superior physical resistance) and Sanctuary (u cant be attacked nor healed, but u can heal other while its active)
For now the only way to see in real time ur mates hp is only the mouse-over method, which is very primitive i agree, and the party window is laggy, so dont count on it.

Tips and Tricks?
always have pricky ivy under your fingers for fast reaction, dont get used to the summon too much, when u enter the "war-only-stance" ppl see a healing only conjurer priceless, summmons are a waste of mana/time to cast/discipline points. They are good for leveling solo, i agree but completely useless on war.
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Old 08-30-2007, 02:26 PM   #4
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The targetting thing does at first seem a pain. Never rely on the party window, the health bar is normally at least 5 secs out of date, and the mana sometimes a minute.

The best thing you can do is look at the flow of the battle. Heal ally has a 15 second cooldown, so use it wisely. When people are near the front lines, I'll heal ally them for the instant health. When they're safely behind our lines, I'll cast regenerate. A regenerate on someone in the field can be wasted, so watch it.

If you see a warlock charging in with MoD on, keep a very close eye on them, normally within 5 seconds they will need healing - preemptive healing is very good for situations like this where damage can be delivered crazily quickly. Also if you don't have many warriors and they are charging in, keep checking between them as without your healing they mgiht not even make it to the enemy.

Eventually you'll get a feel for who's about to get a beating. In a fort battle, I'm constantly mousing over everyone to see what their status is like.

Finally, I tried playing a mix of offense and defence with my conju, and I just found I was terrible at it. I really think there's only really time to look at one set of people, either the allies or enemies. Both is just tooooo confusing, and I see zarkits get in the way of so many conjurers doing their main job - healing people. I'd say conjurer is a very demanding class to play, and don't feel like you have to always be casting a spell. Wait and respond to what's happening rather than taking matters into your own hands

HTH!
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Old 08-30-2007, 07:21 PM   #5
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I'm still learning, but I like to mix support with some defensive attacks. I think its safe to say that I am a hybrid support-offensive build.

I usually have ivy and beetle ready to cast while my healing spells recycle. I beetle enemy warriors who get to close to buy time to heal other players while I ivy those charging in so that the archers and warlocks can pummel them and make them easier to kill for the warriors. I also have silence ready to buy me at least 4 more seconds to heal other players under attack from warlocks.

I never focus my attacks and I only cast those spells if I don't have healing spells to cast. Other classes can deal even more damage.

A big plus for my setup is that I am not totally helpless when I am alone. Sure the odds are against me but against a poor player, I have a chance of emerging alive. I still had enough points to max my heal ally and greater healing spells.

Of course my setup will evolve as I learn more. Players such as Refetan have been really helpful in allowing me to learn how to play my char. I hope this helps.
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Old 08-30-2007, 08:23 PM   #6
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Some usefull tips is to always keep your head cool, conjurers are not made for frontline combat.


A good conjurer has to be able to anticipate and read the battle and be able to make split second decisions, like should you heal that archer when he get ivied and has almost no hp left or should you let the archer die in order to give the heal to someone else.


Also one thing to think about is positioning . You must always be in a position to keep yourself far away enough so the enemies can't reach you and still near enough to be able to heal and buff your allies.


The last thing i would like to say is that conjurers are not meant to kill stuff but we have spells that we can use to support others or protect or selfs such as Beetle Swarm and Pricking Ivy.


Best role for a conjurer is as a supporting healer, you ivy people and beetle warriors while healing and passing mana. Thats how i see a good conjurer working.
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Old 08-30-2007, 08:23 PM   #7
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Personally, I dislike Summons because they cost so much and they get in the way. I also really dislike solo leveling, even though leveling with a Summon is usually way faster for me than with a party.

Do you guys have energy issues if you are in a fort war and you do nothing but healing? Maybe it's just cause I'm low level but I find that it's better for me if I only use the spells that do not put you into a fighting stance, like Heals and Sacrifice. This way I'm always regenerating mana as fast as possible. It has helped me in big fights quite a bit. I dunno, again, maybe it's just cause of my low lvl (22/23 at the time) that I run out of mana pretty fast if I always stay in a fighting stance.
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Old 08-31-2007, 12:04 AM   #8
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I'll let yah in on this, I was Boger's lving conju from Lv22-42(me) Lv35-50(him) I did this by focussing mainly on healing, make sure you get this as high as you can, keep in on odd numbers tho for new spells, it's a waste to put a skill tree on an even number. Focus then on enhancing, the bless spells are great for anyone, feline dex helps archers and bear strenght helps warriors or any player that gets stuck from overload limit.

Always keep your mental at at least Lv11, don't bother with points on dragon's blood or mana pool.

For Lving you don't need points on res, but you do for war, also avoid war till after Lv37, when you can max out life. When you can get staff mastery on Lv15 and put Lv4 on Mana Communion, this is an indispensible mage spell that gives you and everyone around you withing an area of 10 an MP regen, at Lv4 its +25mp/sec for 1min, thats 1500 MP over 1 min per player in your range. Marksmen will really like you lol.

Doing this right you should out exp most everyone, but you'll wanna be the eyes and ears of the party as well in the wz cause you pretty much can't deffend yourself you'll have to try and play "chicken" with your opponents, don't leave your party high and dry if you get attacked, it's their job to keep you alive and yours to keep them alive but more often then not you will be the first one targeted. So lead your opponent to your warriors or dip and dodge that marksmen trying to stay behind him where he can't hit you. Mages are slow shit, hold no aspirations of ever running away, just try to be a pita till you die.
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Old 08-31-2007, 06:36 PM   #9
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Read again, he was not talking about Energy Borrow then .

Quote:
Originally Posted by undefined
[...]

Do you guys have energy issues if you are in a fort war and you do nothing but healing? Maybe it's just cause I'm low level but I find that it's better for me if I only use the spells that do not put you into a fighting stance, like Heals and Sacrifice. This way I'm always regenerating mana as fast as possible. It has helped me in big fights quite a bit. I dunno, again, maybe it's just cause of my low lvl (22/23 at the time) that I run out of mana pretty fast if I always stay in a fighting stance.
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