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Old 03-09-2008, 06:31 PM   #1
CumeriTarenes
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Default Spells with 100% weapon damage

I have a question about spells which make wapon damage.

Does self buffs which do more damage count in these spells?

I noticed today (after I changed to shortbow setup) that my recharged arrow does not influence the damage of dual shoot.

Is this how it is intended to be?


Edit: For lethal strike I know it adds the addidtional damage of recharged arrows.

Edit 2: correction, recharged arrows adds no additional damage to lethal strike. I was wrong there as Froste proofed in his post.
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Last edited by CumeriTarenes; 06-11-2008 at 09:58 PM.
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Old 03-09-2008, 06:51 PM   #2
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Recharged arrows somehow doesen´t affect weapon damage based skills (lethal strike included) but manuver, lightness, specialist, dirty fighting, feline dex, weapon bless, onslaught and off with their heads do.
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Old 03-09-2008, 11:03 PM   #3
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I've wondered the same thing about my barb's weapon damage. If I have thirst for blood and then I use south cross, will south cross involve thirst for blood?
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Old 03-09-2008, 11:05 PM   #4
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Quote:
Originally Posted by Arkenion
I've wondered the same thing about my barb's weapon damage. If I have thirst for blood and then I use south cross, will south cross involve thirst for blood?
No it won't
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Old 03-09-2008, 11:14 PM   #5
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Quote:
Originally Posted by Znurre
No it won't
thank god

i been wondering about this because my knight has this power agile that is suposed to give 100% + weapon damage but some times he just hits 3 extra damage pointss not including powers how does this work?
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Old 03-09-2008, 11:47 PM   #6
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VOUCH!
1 lvl gutting ( 100% dmg wepon+50 piercing dmg) have this same dmg or a little bigger to normal attack.
Charge the same...
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Old 06-11-2008, 10:54 PM   #7
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Quote:
Originally Posted by CumeriTarenes
I noticed today (after I changed to shortbow setup) that my recharged arrow does not influence the damage of dual shoot.

Is this how it is intended to be?
Blood was wrong. Recharged works like tfb. Dmg is added to hit not to dmg pool. Maneuver will increase dmg of weapon, same with many buffs but recharged is not working this way.
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Old 06-11-2008, 10:57 PM   #8
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Quote:
Originally Posted by zielski
Blood was wrong. Recharged works like tfb. Dmg is added to hit not to dmg pool. Maneuver will increase dmg of weapon, same with many buffs but recharged is not working this way.

but when he is wong, why is he asking me if I play another game? He bahaves like he knows it all best but he does not....

Thanks for confirming my statement zielski ...maybe I will only use lvl 4 ambush on you because of this
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Old 06-11-2008, 11:03 PM   #9
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Quote:
Originally Posted by CumeriTarenes
Thanks for confirming my statement zielski ...maybe I will only use lvl 4 ambush on you because of this
I was testing this combo while grinding at hl and it wasn't working like Blood described. Recharged is not weapon dmg magnification but single arrow magnification :]
About this ambush don't tempt me to be back to high lvl stalker

EDIT: Just checked it on Amun. Yes recharged doesn't change amount of dmg from dual shot.
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Old 12-11-2008, 09:31 PM   #10
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I have a question, maybe it's a stupid one but it's been on my mind quite some time so i have to ask.

How does 100% weapon damage work? I thought it means you hit the maximum from the range of normal hits. For example if I have a weapon (fictional) with dmg range 50-100 and another 100 additional dmg from stats and bonuses, then the normal hits would be 150-200 (forget opponent's armor etc.) and 100% weapon dmg would be always 200.
But if I play my barb and use Balestra, it hits always less than normal hits. The difference is about 10% (~60 dmg), it looks more like the weapon's minimum.
On the other hand Gutting (100% weapon dmg + 175 piercing bonus on lvl 5) seems to work fine and the dmg is properly higher than my normal hits.

Can someone please explain it to me?
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