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03-09-2008, 06:31 PM | #1 |
Baron
Join Date: Nov 2007
Posts: 702
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Spells with 100% weapon damage
I have a question about spells which make wapon damage.
Does self buffs which do more damage count in these spells? I noticed today (after I changed to shortbow setup) that my recharged arrow does not influence the damage of dual shoot. Is this how it is intended to be? Edit: For lethal strike I know it adds the addidtional damage of recharged arrows. Edit 2: correction, recharged arrows adds no additional damage to lethal strike. I was wrong there as Froste proofed in his post.
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dwarfen sniper pts Cumeri Tarenes and Hunti Last edited by CumeriTarenes; 06-11-2008 at 09:58 PM. |
03-09-2008, 06:51 PM | #2 |
Baron
Join Date: Jun 2007
Location: Not studying
Posts: 675
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Recharged arrows somehow doesen´t affect weapon damage based skills (lethal strike included) but manuver, lightness, specialist, dirty fighting, feline dex, weapon bless, onslaught and off with their heads do.
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03-09-2008, 11:03 PM | #3 |
Master
Join Date: Aug 2007
Location: Switzerland
Posts: 278
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I've wondered the same thing about my barb's weapon damage. If I have thirst for blood and then I use south cross, will south cross involve thirst for blood?
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03-09-2008, 11:05 PM | #4 | |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Quote:
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03-09-2008, 11:14 PM | #5 | |
Banned
Join Date: Aug 2007
Location: with ur mom
Posts: 939
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Quote:
i been wondering about this because my knight has this power agile that is suposed to give 100% + weapon damage but some times he just hits 3 extra damage pointss not including powers how does this work? |
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03-09-2008, 11:47 PM | #6 |
Pledge
Join Date: Dec 2007
Location: Poland
Posts: 33
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VOUCH!
1 lvl gutting ( 100% dmg wepon+50 piercing dmg) have this same dmg or a little bigger to normal attack. Charge the same...
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My characters: Krs 50 lvl, Knight T 40 lvl atm, Warlock Need item for knight with 4-7 consti or str. 40-50 lvl's Need warlord axe, + dmg bonus Polish Pride |
06-11-2008, 10:54 PM | #7 | |
Count
Join Date: Jun 2007
Posts: 1,246
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Quote:
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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06-11-2008, 10:57 PM | #8 | |
Baron
Join Date: Nov 2007
Posts: 702
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Quote:
but when he is wong, why is he asking me if I play another game? He bahaves like he knows it all best but he does not.... Thanks for confirming my statement zielski ...maybe I will only use lvl 4 ambush on you because of this
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dwarfen sniper pts Cumeri Tarenes and Hunti |
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06-11-2008, 11:03 PM | #9 | |
Count
Join Date: Jun 2007
Posts: 1,246
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Quote:
About this ambush don't tempt me to be back to high lvl stalker EDIT: Just checked it on Amun. Yes recharged doesn't change amount of dmg from dual shot.
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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12-11-2008, 09:31 PM | #10 |
Initiate
Join Date: Jul 2007
Location: Praha, Prague, Prag, Praga
Posts: 153
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I have a question, maybe it's a stupid one but it's been on my mind quite some time so i have to ask.
How does 100% weapon damage work? I thought it means you hit the maximum from the range of normal hits. For example if I have a weapon (fictional) with dmg range 50-100 and another 100 additional dmg from stats and bonuses, then the normal hits would be 150-200 (forget opponent's armor etc.) and 100% weapon dmg would be always 200. But if I play my barb and use Balestra, it hits always less than normal hits. The difference is about 10% (~60 dmg), it looks more like the weapon's minimum. On the other hand Gutting (100% weapon dmg + 175 piercing bonus on lvl 5) seems to work fine and the dmg is properly higher than my normal hits. Can someone please explain it to me?
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