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General discussion Topics related to various aspects of Champions of Regnum |
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07-16-2008, 12:32 PM | #1 |
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Leveling impossible after update
Heya all!
I just made a test with my level 45 knight. I killed huge weasels and huge magic beetles because the leopards no longer drop anything. I afterwards sold my loot for 1477 gold but repairs cost 4491 gold. I for me can stand the costs, at least for a while, because of having some money from before the update. But if this relation is true for all the game noone wille ever be able to make a level up when starting the game new. When leveling costs more than it gives no knights or barbs will ever be able to hit the 50 without buying premium. I'd like you to make similar tests and post the results here so we have an argument against the new 'prices' npcs pay for loot.
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07-16-2008, 12:53 PM | #2 |
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A small tip to help you, have a conjurer with u when you grind and don't wear armor, he can heal you while you grind and you will only have to repair your weapons from time to time (but you should already know this)
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07-16-2008, 01:09 PM | #3 |
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My friend was also complaining about this. I guess it means the realms will have to help each other and donate gold to one another.
I do it all the time ^^
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07-16-2008, 01:33 PM | #4 | |
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class Last edited by zielski; 07-16-2008 at 01:46 PM. |
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07-16-2008, 01:53 PM | #5 |
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Well, the point is, all classes but melees can level alone and kill the mob before it can hit them. If a melee wanted to do this he would need masses of mana for balestra, trip and feint. And he would have to rest for mana after every three or four mobs.
And yes, mostly i like to level my knight on my own without a group just to chill out. And no level 4 knight has a conju with him.
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Rolanda - marksman - German Guardians R o l a n d a - warlock - German Guardians Adnalor - knight - German Guardians |
07-16-2008, 01:57 PM | #6 | |
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07-20-2008, 09:27 AM | #7 | |
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The ranged classes are dominant, in everything |
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07-20-2008, 12:05 PM | #8 |
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Yes, it pretty much makes good sense. A warriors equipment is, supposedly, involved in much more close combat and is therefore better suited and it seems only natural if it should be a lot more durable (it's metal, damn it!).
On the other hand, a mages tunic is made of textile/fabric, and could more easily get tattered and the staff is not seldom made of wood (not that durable, imho). Another solution that would be really nice - although it needs a lot more work - would be that knights could be part of a military order in their realm (and of course their gear, or at least their shield, should wear the sign of that order). This order could then pay knights for their "noble" deeds (i.e. knights gain a lot of extra gold when killing a realm enemy). |
07-16-2008, 09:52 PM | #9 | |
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07-17-2008, 10:35 AM | #10 | |
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On a side note, i do think the amount of gold received from mobs has been reduced a bit too much. And example, topaz from Dragon is worth around 30 gp, I can get more for a flawed diamond off a Ghost of Slaughter
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