|
03-23-2007, 11:49 AM | #1 |
Pledge
Join Date: Dec 2006
Posts: 4
|
Sigsegv
I got a lot of crashes with regnum, most of them ended by SIGSEGV. Game seems to have serious memory leaks [how this could be playable with 256M ram when it easily fills my 512M and almost whole swapfile [604M]]. Backtrace follows:
Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x7e) [0xb7dc2d0e] libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x17) [0xb7dc30b7] [0xb7f8d420] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL27create_static_vertex_bufferEPNS_9PolyArrayE+0xed0) [0xb7751290] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL20create_vertex_bufferEPNS_9PolyArrayEm+0xd9) [0xb7752849] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL25process_polyarray_buffersEPNS_9PolyArrayE+0xf2) [0xb7754432] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0x697) [0xb7779057] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12render_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_13RenderOptionsE+0x6ec) [0xb777b75c] libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_11RenderListsE+0xcc) [0xb777ce1c] libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x20f) [0xb795f98f] libs/libgui_extension.so(_ZNK4sigc15adaptor_functorINS_18bound_mem_functor0IvN3GUI12CameraWidgetEEEEclEv+0x26) [0xb7963f26] libs/libgui_extension.so(_ZN4sigc8internal10slot_call0INS_18bound_mem_functor0IvN3GUI12CameraWidgetEEEvE7call_itEPNS0_8slot_repE+0x20) [0xb7963f50] libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x338) [0xb7a3b658] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x197) [0xb7a0f8a7] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a0f8ed] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a0f8ed] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a0f8ed] libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x1dd) [0xb7a0f8ed] libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x83) [0xb7a0fbd3] libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x17b) [0xb7bef76b] libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x42) [0xb7f517c2] libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xb7dd1d88] ./game(main+0x47) [0x8048b67] /lib/libc.so.6(__libc_start_main+0xd8) [0xb70827c8] ./game(__gxx_personality_v0+0x61) [0x8048a81] |
Thread Tools | |
Display Modes | |
|
|