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General discussion Topics related to various aspects of Champions of Regnum |
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08-12-2009, 11:22 PM | #1 |
Baron
Join Date: Jan 2009
Location: Canada
Posts: 714
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The Stress of Being a Warrior in Regnum
This is just a look at Regnum from a Warriors Point of View.
Grinding From lvl 1 to 50 it's a slow hell having to deal with mobs that deal moves that lower stats damage over time stun knock you. while Range characters are able to kill the mob before it comes anywhere near the Ranged Character. Having to Rest as a warrior just makes things longer and more stressful Mages/Archers may take some damage but not enough to be near death and required to rest any resting they do is just to refil there mana supply. War this is just Horrible most days fighting nothing but range vs range while the Warriors cast Onslaught/Owth's or basicly stand around and look tough. the current state of Warriors is Pathetic imo being outnumbered by range constantly and he who casts the First Terror wins as always. .................................................. .................................................. ... While this is a issue that cannot easily be fixed over night there are some things to make things more Impressive for Warriors. Fix of the Spell list add some useful features of speed more defence (nothing insane) that class based bonuses NGD talked about a while back. this would be the best time to do something like that since you signed a new Marketing Deal with Wildtanget 50% exp for warriors or more even. Future nerfs that can help improve warriors. Staff Mastery! ( i dont even need to explain myself on this) Sultar Terror ( im sorry but when a class can knock down anything ina 30 range area it becomes a problem and since chaining sultars resets the knockdown timer i basicly spend more time on my back then a cheap Hooker) anyone have anything else to add to this please do so.
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Ramsli Klutu
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08-12-2009, 11:45 PM | #2 |
Master
Join Date: Jan 2008
Posts: 357
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I agree 100%, playing a warrior, especially a barb just isnt a lot of fun anymore, as evidenced by about 10k threads on it....or at least far more than there usually are.
Im going to reply on the idea that knights are not quite as bad as barbs, but still are fairly bad off, so most of my suggestions are aimed at barbs a bit more than knights. Warriors need to have more resistance to CC effects, its just insane the amount of time that gets spent unable to do anything. Please dont bring up UM, its expensive, has high CD, and warrior points are hard to come by. In short, its not a spell that we can use all the time, its a spell that has a very specific use and thats it....Warriors should have some sort of passive, maybe in tactics that maxes out at 25% at level 5, its not op enough to where other clases are in danged, and it gives enough of a chance that we can actually get to the fight and maybe do some damage. Knights ESP, with dysfunctional and unreliable block, should have access to (at least at high levels) armor that !=0 . That meaning that knight armor should not have any protection that is less than normal. As far as defense goes, frenzy is almost worthless as many ranged attacks (SM, Locks, many marks skills) are not physical damage. Making warriors weak vs damage types that ranged classes posses many of, is just insult to injury. The way it is now, we are almost forced into using caution on at least 3 or 4 to have any hope of surviving at all. Its been said many many times by many many people but ill say it again, give warriors a skill equal to acrobatic (and maybe even take it away from archers...or at least reduce to maybe 20% at level 5....like frenzy). It seems that lately all Syrtis has is archers and locks, ignis still has a fairly good mix of warriors, but still many locks. Ranged VS Ranged simply isnt fun for a melee character. With so many ranged characters, they cannot even get to a fort to bash the door, and the fights become sooooo long and drawn out. There have been a lot of good (and logical) suggestions on how to help warriors vs ranged, like damage reduction vs ranged attacks (anti-DS?) was one that really stuck out in my mind. To sum up warriors, we need some sort of decent knock resist (maybe just remove speed malus from defensive stance?), better protection vs ranged, and maybe some better armor. Some speed would be really nice....i seem to recall a wild spirit type spell that was suggested which gave you a boost of speed when you were so close to an enemy. TBH i dont really have a BIG problem with terror, so much as MoD. I do think that either they need to reset knock timer for all knock spells when you stack them, or not reset it for terror, thats where the big power comes from. It would take far more skill to chain them (though you can still nuke a lot of damage in a short time with 3 or 4), and it would give the targets a chance to (maybe) regbuff, MP, cast terror of their own, etc.
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Alsirian Legion Horus: Wulfgar Heartsfang 50 barb: Arcan Heartsfang 50 Lock
RA: Drakonklenok 50 Knight |
08-12-2009, 11:58 PM | #3 |
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You know, it is funny. I'm sorry, but most of the problems that melee classes have, they bring on themselves. My conj? I hate supporting warriors. Archers, other mages? Sure. Warriors? Quite a pain.
As a conj, I get XP for buffing and damage. There might be a little for healing, but I heal to keep people alive. If I am supporting a small group, I may also feed mana (though MC does well, xp-wise, as an aura, I never take it unless I am actually using staff magic, rather spend my points elsehwere). But what do warriors do? They constantly yell mana! mana! mana! Well, I'm here to keep you alive and buff you so that I can get XP too, and particularly with the recent nerf to Energy Borrow, Ambitious Sacrifice just doesn't give me enough mana to also feed it to others. But, again, what do they do when they don't get mana? Oh, they whine, cry, and frankly get quite irate. Well, here's the deal, you run around and kill things, I'll give you mana when I have some to spare, but don't expect it, and if you don't get it, stop acting like babies. But that's the funny thing, maybe it is the psychology of the class, the people who have warriors (not all, but some, and some are nice, but quite a few...), but you know? Just isn't worth it, so often. Funny thing is, I'm not the only character with a higher-ish level conj that I know of that doesn't like supporting warriors. Actually, I know some that focus on the warju aspect, not because that is how they want to play their conj, but because they got sick of supporting ungrateful people that run at the enemy so fast that they leave them there to die (grinding or wz), so they just need to defend themselves. So, hey, here's a thought. Start being nicer to your friendly conjurers. I mean, actually be nice. Because no class will grind as fast and level as fast as a barb with a conj supporting them (keeping alive and buffing). And, in the WZ, divine intervention can really help, but you have to be friendly with the conjurers to make them want to come and use it on you. Sorry, drives me bonkers half the time when, in-game, I see warriors complaining about problems that their own attitudes cause. I mean, I'll see some warriors moan and groan for ages about trying to setup a party, or needing help, and even if I could support them, and have the time, and would otherwise want to, I just ignore them, becuase I've done it with them before and I'd rather just go solo, frankly. |
08-13-2009, 12:12 AM | #4 |
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Join Date: Jan 2008
Posts: 357
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Personally i dont expect mana, i my build is designed to use as little as i can (some good self buffs, but nothing extravagant). I really like to get healed, esp at door if its possible. I do try as hard as i can to always thank conj and praise them when they do a good job. Its hard as hell, i know, and good support conj are a real treasure and damn well should be thanked for the hard work that they do.
Yeah, i dont like ungrateful people either...i loathe ppl that scream mana , life, buff and never thank the conu, its downright rude and disrespectful, so i wholeheartedly agree with the points that you made, but please dont malign an entire class for what a few people do. Oh yeah, and people that cry when you dont res them, esp at your own fort, that is a huge pet peeve of mine. From what i see, its marks that always demand mana as they burn through it so fast. I do see barbs do it too, but from what ive seen, far more marks do than barb...but thats just in horus/alsius, ive never played another realm, and dont get on ra enough to speak to that. Edit, im not trying to troll or flame you here at all either, looking back, it kind of seems that way, but thats not my intent at all.
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Alsirian Legion Horus: Wulfgar Heartsfang 50 barb: Arcan Heartsfang 50 Lock
RA: Drakonklenok 50 Knight |
08-13-2009, 12:18 AM | #5 |
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I don't mind when they scream "life" or "buffs", you're fighting, and those things affect me as well, so it is nice when they let me know what they need, because (particularly in a group), it is easy to lose someone here or there... but it is the "mana!" that agitates me. I'm not a battery, and I don't always have mana to spare. With all the buffing and healing, quite frankly, half the time I'm running near empty too. Particularly if there are more than 4 people in the group.
But, Arch, if that's true, then you are one of the exceptions. I don't mean to malign the class, but it does make one less likely to support the class as a rule, since there are so many of that class that are of that mindset. <shrugs> Sometimes things are a rule of thumb simply because of the immense correlation, after all. Funny, though, I'm in Horus/Alsius too, and I never really have an issue with the marks. LOLOL. 39 lock, 40 conj, 44 hunt (windrilock, windrium, windrirange) here. |
08-13-2009, 12:26 AM | #6 |
Initiate
Join Date: Jul 2008
Location: chicago
Posts: 188
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i personally love my barb, and had so much fun with it in the good days, and althought i still enjoy playing it, its extremley frustrating. The spells and everything for barbs are good and i can live with them... the two things that kill me and have finally caused me to cave and grind a marks are positional lag and enemies being unclicked, the problem is that they are not minor annoyences they are very constant and happen with just about everyperson i meet, i had a pvp once and during the whole 10 secs it took to kill me i had "not facing enemy" i ddnt even land a hit.... all this has made my barb very frustrating and from now on i will only be grinding my marks, glulose is semi-retired from the wz until at least... the pos bug is fixed or made a lot better.
-glulose -i own you |
08-13-2009, 05:08 AM | #7 | |
Initiate
Join Date: Feb 2009
Location: No longer South Korea, dammit
Posts: 156
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Quote:
I have this barb that's lvl 30 and I rarely use him: I'm too scared to send him into wz because he'd be mincemeat in minutes and I really rather not use my time to grind something that I may never use until the postion bug or all those other warrior problems are fixed
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08-13-2009, 05:10 AM | #8 | |
Baron
Join Date: May 2009
Posts: 747
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Quote:
I don't necessarily feel more obligated to barbs than any other class, but I do feel for them on the mana. Their buffs can be rather expensive, and they don't have as much mana as conjurers, so I help when I can. Usually the ones shouting "Mana!" aren't trying to be rude, but just efficient. Typing "Mana!" is a lot faster than typing "Van, may I please have some mana? I need it so that I can cast madness before I jump out and cast deafening roar. I need approximately 200 more, or I won't be able to keep the enemy from breaking the door down, so could you please give me some, if you happen to have any extra to spare, please?" As for the ones that ARE rude, which I've also seen, I just tell them. Ignis Horus used to have a lvl 50 barbarian that would complain about how long he had to wait for a rez, or complain that the bless weapon I give him is only lvl 3. I swear, I was about ready to strangle him I just told him exactly what I thought, and tea-bagged him when he died, and didn't resurrect him, and made him look like a fool in realm chat repeatedly, and then laughed at him when he whined on the forum for a month or two before finally just quitting As far as I have seen though, those warriors are the exception, not the rule. |
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08-13-2009, 05:23 AM | #9 |
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Join Date: Jun 2009
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I completely agree with the OP. I started with my marks upto 46 and now lvling up a barb and it is woefully slow. When I was a marks, not one mob touched me for most part of the grind sessions, but now on barb, I have to sit my ass like 100 times a day even having double the hp of marks at the same lvl. Many times whereever possible I grind near a spawn altar and just die instead of sitting all day, not to mention the slooooow hp regeneration on barb, let the necro come. Most special hits are getting useless due to the increased resists/evades that has been (supposedly) implemented by NGD.
I'm all for a radical change to the current barb setup and you have my vote. |
08-12-2009, 11:49 PM | #10 |
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Join Date: Jul 2008
Location: chicago
Posts: 188
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one thing to say... AMEN
-glulose |
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