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General discussion Topics related to various aspects of Champions of Regnum |
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06-23-2010, 10:33 PM | #1 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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War Results ranking now working!
Hi Community,
Making the World Cup Ranking required some functionality that allowed us to fix the War Results ranking as well. Now you will be able to see how your realm is doing day by day or in the last month. How you should read this numbers The important value of this ranking is the War Performance. We think that keeping in mind this numbers will change a little bit the way players fight for their realm (as in the old times) and hopefully bring better battles and more interesting enemy behavior. Even though some realms have more population than others, this numbers don't depend too much on it. For example Ignis in Ra just a bit more players than Alsius and they're doing great. How often they are updated The ranking is updated every day at 8 AM (GMT). War Results Ranking Give us your feedback about this!
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06-23-2010, 11:05 PM | #2 |
Baron
Join Date: May 2009
Posts: 747
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Anyone else find those results slightly... disturbing?
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06-23-2010, 11:07 PM | #3 |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Daar |
06-23-2010, 11:13 PM | #4 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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perhaps another variable....Effectiveness of Population :P
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
06-23-2010, 11:15 PM | #5 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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I know you can do better than that, c'mon. [About the feedback (I had to clear this up to avoid misunderstandings)]
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06-23-2010, 11:19 PM | #6 |
Count
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
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You can certainly tell who's been farming that day.
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MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven? |
06-23-2010, 11:24 PM | #7 |
Baron
Join Date: Aug 2007
Location: Gallifrey
Posts: 718
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Good!
Only problem of this is that Alsius and Ignis have to deal with Syrtis Zerg. Wich means that if you are fighting 3/1 you'll probably die and lose the battle, without causing many enemy casualties. So, we need to find a way of taking into account population in the "War Performance" equation (Enemy Casualties / Own Casualties) Regards!
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Runi
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06-23-2010, 11:36 PM | #8 | |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Quote:
Realm population may act as server population, when we removed it (server population in the website) users started to enter more often and not when "there was enough population". Some numbers are risky to be shown, not just for the sake of being shown but because of the unnecesary trends they generate. This ranking, showing how much you die in vain will surely make some players think twice about going far from the forts into the zerg.
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06-24-2010, 08:14 AM | #9 | |
Pledge
Join Date: Aug 2008
Posts: 35
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Quote:
Asking for help - doesn't sound as ridiculous, in practice. As for suggestions (back on topic), it'd be nice for those stats to be broken up into (per) days, weeks, months and years, as additional metrics to aid in measuring the overall performance of each realm. And more stats introduced, such as the overall distribution of levels in-realm. Last edited by Henri_Freundlich; 06-24-2010 at 08:51 AM. |
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06-24-2010, 08:28 AM | #10 |
Count
Join Date: Jun 2007
Posts: 1,186
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I am glad its finally fixed.
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ranking, results, war |
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