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Old 08-30-2011, 10:57 PM   #1
-Kalid-
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Default Pet Bug

Pets are acting weird.. only the owner of the pet can see the pet bug.

My pet isn't following me, he is in imperia beach and i am in aggers save, it's so weird, also my clan mates say the same.

Please ngd fix this, pets are stupid, if you think im wrong, Try to play your game for once!!!!!!!!!!
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Old 08-31-2011, 09:43 AM   #2
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Same with Summons
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Old 08-31-2011, 09:50 AM   #3
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New updates.... New bugdates.....
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Old 08-31-2011, 10:27 AM   #4
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I am seeing pets flying like 10m above the ground and very far behind their owners (and no, it is not my pet)
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Old 08-31-2011, 11:03 AM   #5
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Quote:
Originally Posted by -Kalid- View Post
Pets are acting weird.. only the owner of the pet can see the pet bug.

My pet isn't following me, he is in imperia beach and i am in aggers save, it's so weird, also my clan mates say the same.

Please ngd fix this, pets are stupid, if you think im wrong, Try to play your game for once!!!!!!!!!!
yes, happens to me aswell,when i actuallyclick my summon though it appears next to me, and my pet was attacking from aggs, and i was grinding at inner beach this should be fixed soon anyway
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Old 08-31-2011, 03:44 PM   #6
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Quote:
Originally Posted by -Kalid- View Post
Pets are acting weird.. only the owner of the pet can see the pet bug.

My pet isn't following me, he is in imperia beach and i am in aggers save, it's so weird, also my clan mates say the same.

Please ngd fix this, pets are stupid, if you think im wrong, Try to play your game for once!!!!!!!!!!
no this is jus intendd as hunter nerf duh ffs
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Old 08-31-2011, 04:49 PM   #7
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The most interesting thing for me is, how did they manage to break Pets/Summons code? CC's has been changed, but how damn pets affected in it? Accidentally deleted some "}" in code?
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Old 08-31-2011, 04:53 PM   #8
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Confirmed: Pets are broken after log in (for existing pet), horse dismount, or pet revive. The pet does not move, and will appear invisible to other players. Furthermore, the pet does not always appear after dismounting from a horse. Players without revive pet (i.e, players below level 33) will also not get the pet back after relogging. Using horses currently means permanently losing or bugging your pet in most situations... not good for premium horse sales! Conjuror's summons also do not move, and are invisible to other players, which is highly abuseable, due to their ranged attacks (unlike pets, which are melee).

I recommend that you fix these issues before they get any worse NGD... Hunters are 1000 degrees of blazing hot fire after this update with the Ambush and Stunning fist nerfs, and the already poor state of the class prior to that. The last thing we need is even more players ragequitting on top of the hundreds we've lost since warmasters update. Perhaps you could work out a deal with GameSamba to create a real beta testing and quality assurance team, it is badly needed and long overdue.

I'm growing kind of tired of seeing players leaving the game over perfectly preventable circumstances.

Quote:
Originally Posted by isgandarli View Post
The most interesting thing for me is, how did they manage to break Pets/Summons code? CC's has been changed, but how damn pets affected in it? Accidentally deleted some "}" in code?
In updates as long as I can remember (in mid-2007) NGD was already breaking unrelated game features with every patch.
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Old 08-31-2011, 06:36 PM   #9
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Quote:
Originally Posted by isgandarli View Post
The most interesting thing for me is, how did they manage to break Pets/Summons code? CC's has been changed, but how damn pets affected in it? Accidentally deleted some "}" in code?
I guess this bug has to do something with the jumping feature...
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Old 08-31-2011, 06:38 PM   #10
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All pet bugs seem to've been spontaneously fixed with the start of the event, as far as we could tell.
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