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Old 11-09-2011, 01:52 AM   #1
uncreative
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Default i really want to know why alsius and ignis resist a lot?

as the title says I want to know why alsius and ignis resist a lot and I'm not kidding
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Old 11-09-2011, 02:25 AM   #2
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Believe it or not, Syrtis resists too, but since you're from that realm you can't really know for sure if enemies are having resists.
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Old 11-09-2011, 02:28 AM   #3
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not because I almost never resist
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Old 11-09-2011, 02:49 AM   #4
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like now fighting against a barbarian, and he resists my ds for a second time
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Old 11-09-2011, 02:50 AM   #5
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now ambush omg NGD can you remove resists pls?
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Old 11-09-2011, 04:44 AM   #6
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yeh i agre i m ignis n wen we fite in arena it take ALL DAY cuz we rsist all echothrs spels n evade all dem hits. idk wtf is ths sht but it dum yo n how m i spose 2 fite liek dis.
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Old 11-09-2011, 02:19 PM   #7
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Quote:
Originally Posted by PT_DaAr_PT View Post
Believe it or not, Syrtis resists too, but since you're from that realm you can't really know for sure if enemies are having resists.
+1
the resist rate is a pain for all.

And...i'm not intrested to know the formula of resist...it would be better REDUCE this rate,because it's pretty hight.
If a player cannot play,win/lose counting on his skills,because the resist rate disturb the gameplay that much...what is the sense of have skills,be highter lvl etc?
Too often there is no difference if you are a smart one or a newby...if your enemy resist you are death.

Bad ping...lowers lvl....this is the first game that use "bad ping" and "lower lvl" players as excuse to the resist/evade rate.

If a player know better than me how to play his class,he must win...and not get fu*k*d because i resist all his MAIN SKILLS.

This problem is old....yes....that doesn't mean it must be part of the game forever if works ruining the experience of everyone.
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Old 11-09-2011, 03:02 PM   #8
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Resists/evades are part of the game, but current rate is quite high, true (for any realm).

Also beacons increasing resist rate should have a visible animation, current state make them far much powerful.
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Old 11-10-2011, 05:00 PM   #9
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Quote:
Originally Posted by tarashunter View Post
+1
the resist rate is a pain for all.

Too often there is no difference if you are a smart one or a newby...if your enemy resist you are death.
I agree that the resist rate is a pain, but the problem is more about attacks and CC chains being so powerful that one resist determines the outcome of a fight. If they fix this deeper problem, a single resist won't matter much and won't cause all this frustration.

A fight has several stages:

1. Out of range positioning / planning
2. Beginning
3. Next Round
...
X. End

The game currently puts all the focus on stage 1 -- if you gain advantage here, your opponent has little to no chance of winning.

In a good fight, after losing the advantage in one stage, you are still able to even the odds in the next stage and possibly get the advantage in the stage after that. The more rounds, the more fun the fight is.
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Old 11-09-2011, 06:58 AM   #10
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if i had a nickel every time i read a post like this, i would have 37 cents. and when you realize that the math there didn't really make sense, maybe you will have a chance of realizing that your post doesn't either. however much it seems like it, NGD is not an evil entity that is out to piss you off (although i can argue quite a bit to the opposite, subjectively of course).

either you are lower level and you are getting resisted a lot because of the level difference, or you don't notice some of the things you are resisting. it may not seem like it, but you notice it much less when you are resisting than vice versa.
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