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Old 01-07-2012, 11:15 PM   #1
_Emin_
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Default Conju Gameplay

So a good friend made a short vid ( It's Ulmar on his conju ), I think it's really nice

Ulmar's pt conju : http://www.youtube.com/watch?v=1kjUr3AKLKc


Make moaar <3
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Old 01-07-2012, 11:20 PM   #2
Ulmar
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Meeh, thanks, I actually didn't want to post it here because it's more a fun clip than a serious video, but you dit it so... :p

I might post more videos if i get positive feedback (and if i can record some nice clips). ^^
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Hippocrate II - Ulmar - Olmar (Haven)
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The old saying says "Conjurers first !" - Pizdzius' Comic.

Last edited by Ulmar; 01-07-2012 at 11:38 PM.
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Old 01-07-2012, 11:30 PM   #3
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I actually enjoy the creative or funny vids more than the pvp/rvr vids..nothing against em just like when someone can show off their personality, humor, or enjoyment of the game and have it show when someone watches their vid. You should make more and just have fun with it, whether or not we learn a thing..its entertainment besides maybe someone will decide to be a conj (ok maybe I'm pushing it..dying breed..)
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Last edited by Kittypretty; 01-08-2012 at 02:45 AM.
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Old 01-08-2012, 11:05 AM   #4
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Nice Video! Love to see good RvR vids =)
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Fix the Marksman subclass: Suggestion
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Old 01-08-2012, 06:21 PM   #5
Ulmar
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Well, I can't tell for Horus but on Nemon, it really depends of the days.
Sometimes half of your zerg is conjurers, and sometimes you're alone to heal 20 ppl. ^^
It's always all or nothing... It's like everyone have a conjurer, but only decide to play it when we have already enough of them. :p

Anyway i'm glad you enjoyed the video, thanks for the feedback. :)
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Hippocrate II - Ulmar - Olmar (Haven)
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The old saying says "Conjurers first !" - Pizdzius' Comic.

Last edited by Ulmar; 04-19-2012 at 01:42 PM.
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Old 01-08-2012, 06:45 PM   #6
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The dead ones on the ground don't count though.

but yeah, can't blame people for not playing the class in its current state, mana problems, slow regen rate and overpriced spells, slow cast times making devotion a must and sucks to be you if you get mindsquashed, cya at save I spose.
inefficient heals when compared to the 1.8k criticals a buffed barb can not only dish out on other players, but 2 shot an unlucky mage occasionally due to Roars' speedy cast time and decent range.

They still don't gain proportionate xp/rp for the support they give.

Still too hard to select allies in a large fight, end up clicking till eventually you find them under a couple dead midgets.Party is a nice idea, cept who ever has a plan beforehand and makes them?
Hp/mana bars still too small and not properly updating, still no reliable way to judge a players mana by hovering over them.
Still no visible debuffs/negative effects, have to stop and type "dispell, confuse/bow again" and usually get southcrossed in the face while you type.
I for one have problems with moving spell icons all over, and having to autorun or strafe while I attempt to put them back in order..fun.

Dome sucks,
mana com sucks
greater healing sucks (have t target a player?)
Greater regen sucks if you are in sanc..which you usually are when you do need the spell, guess what so is mass dispell..awesome.
I can heal dead players/Full Hp players with life savior. unique i guess..
What happened to vital surrender..and whats this spell that no one uses called mass rez or such, they all die right after anyways, and if so many people are dead at that time, you just suck like me no way that spell will ever help.

I miss tremor and Mirage..some people did use them..
Force armor..is usable again due to bracelets offering some extra ap..nice I guess to have something.
I should stop by now.

I like the class, just not playing it. :S
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Last edited by Kittypretty; 01-08-2012 at 06:56 PM.
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Old 01-08-2012, 07:21 PM   #7
Lekarz
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Moving icons ? Don't tell you use mouse to cast

Good conjurer:

MUST HAVE and USE skills :
* Mana pyllon 5
* Dispell Magic 5
* Mass Dispell Magic 5
* DI (on conjurers / barbs in front) 3+
* Savior 4+
* Mind Blank 5
* Great Regeneration 5
* Heal and Regen ally 5
* Energy Barrier 5
* Energy Borrow 5
* Ambitious Sacrifice 5
* Resurrect 5
* Steel Skin 5
* Sanctuary 1+
* Arcane Devotion 5
* Synergy bond 1+
EDIT: * Insightful 1 (enough to get constant spells like Devotion)
The rest is hard work, skill, timing, luck and defensive skill called mind push :P

Thats all from me :]

Last edited by Lekarz; 01-08-2012 at 09:07 PM.
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Old 01-08-2012, 08:04 PM   #8
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I prefer to play this way and I know I'm not the only one. I did prefer to play with Fkeys and wasd when I was on Ra, but I had a desktop and decent keyboard and 5 button mouse then, so I switched over and it became habit really, doubt I would revert so easily at this point to be honest, but It doesn't bother me awhole lot, ever since RO became less about twitch gameplay and more about ping related resists and plain crappy matchups occasionally.

I am familiar with that type of setup and have used variations off and on, but the fact remains a single conjurer regardless of setup cannot support so many allies with often no support, or hopefully one other to shift the burden..even then it isnt ideal.
I am not complaining though (that was my last post ) I do like to support, or I wouldn't even bother and just skill as a warju. It's when iit becomes nigh impossible to even outheal/keep a player alive from a singular barb, even with LF which is a one trick spell either being its namesake or simply another hit for a player. or hes dead. oh well.
Karma/SS are fine, but marks ethereal arrows when they focus fire..or simply elemental or dots is still enough to wear down a mages mana and force him into a defensive healing/regen state so he can wait out defenses with freezes/slows and stop toying when they drop, then come the bow and the real damage, not just the ploy to threaten a mage just enough to get them to use crucial defense buffs too early..or simply break him if he has no long range support himself. or they can just stay out of harms way and constantly keep them dizzied if they lack the range to keep marks from their effective ranges etc.

all in all worst case scenarios I could bother writing..proper counters both for conj and against..but still they are fundamentally underpowered with the increase in damage and a playstyle that forces them out into marks superior range in addition due to their support spells being range 25 at best.

if not marks, then a beaconed/Di'd barb who just may be able to pull off the typical roar and fulm/sc to whatever mage unlucky enough to be targeted while even if some allies were di'd..it leaves a very small window to act when a barb can dish out massive burst damage in a short time, if push does work awesome..just barbs can and do beat that reduction limit if they are desperate enough or think they can pull it off in time to kill.
even if it kills them right after, taking out a lone supporter in a sieged fort is typically a no brainer and totally worth it. Barbs are great at committed one way trips anyways.

Pylon is nice..but again does not offer any protection to self and brings a player too damn close to being priority #1..not a good idea if you ARE the only one. not only that but usually there are no others to stack and cover you as well, throwing on ss/and barrier, karma after barrier is shattered since they negate each others effect otherwise (wont return o damage ofc), regens, is still a false sense of security for a heavy hitter with Mindsquasher, or a sadistic lock or marks who will spam you with elementals/untyped damages (ethereal/mana burn etc) and watch you bite the dust without much of an effort.

players can say equally well what about knight support, auras, ally buffs etc, and thats valid too, I just am explaining the worst outcome matchup, which happens as often as the perfect symbiosis that sometimes just happens and its great

So I agree that a conj does have the tools for an effective defense, albeit with weak spots purposely designed for balance reasons..it relies solely on having proper support themselves and that is sorely lacking at least from what I witness usually.

probably got things wrong..lack of sleep..double shifts at work
But basically i'd love to play a non offense class, if I got the same support as I gave others, without the whining when someone dies because sometimes you just have to focus on someone with the greatest chance of success..not my fault there isn't other healers to go around.

ALmost forgot why I was originally going to post..In response to the message Meco, yeah I was just thinking about what i considered probably the most enjoyable time in RO for me, and I realize (lol 3 years too late..) that it was the players that made it so..and I missed out on making more friendships then..too focused on pvp and rvr which hell if i even remember now..but i still remember the players! thought it was appropriate to just mention some that I always played with or talked to, but i ran out of room XD
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Old 01-08-2012, 08:48 PM   #9
Aelonderiel
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Quote:
Originally Posted by Lekarz View Post
Moving icons ? Don't tell you use mouse to cast

Good conjurer:

MUST HAVE and USE skills :
* Mana pyllon 5
* Dispell Magic 5
* Mass Dispell Magic 5
* DI (on conjurers / barbs in front) 3+
* Savior 4+
* Mind Blank 5
* Great Regeneration 5
* Heal and Regen ally 5
* Energy Barrier 5
* Energy Borrow 5
* Ambitious Sacrifice 5
* Resurrect 5
* Steel Skin 5
* Sanctuary 1+
* Arcane Devotion 5
* Synergy bond 1+

The rest is hard work, skill, timing, luck and defensive skill called mind push :P

Thats all from me :]
Since when must a good conjurer have ALL these skills? What you meant was "Good support bitch MUST HAVE SKILLS OR I WILL RAGE AT YOU AT CS". Also lol at the lack of insightful and self heals, you obviously don't play conjurer, don't act like you know how we should play our class. I hate these damn people, all you care about is what you receive from the conj? (If you are actually a conjurer, no offence, but damn you must be terrible, and very well liked at the same time)

A good conjurer must have (in order of importance):

Arcane Devotion 5
Energy Barrier 5
Mind Blank 5
Steel Skin 5
Insightful 3+
Dispel Magic 5
Heal Self 3+
Energy Borrow 5
Sanct 1+

The rest depends on whether you're playing support or warjurer, or mix, being a wm or not, etc.
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Old 01-08-2012, 08:38 PM   #10
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Quote:
Originally Posted by Kittypretty View Post
n a large fight, end up clicking till eventually you find them under a couple dead midgets.
This is a secret Alsius tactic. Our dwarves are too drunk to fight, so we just lay them down on top of enemies to hide 'em.

Quote:
Originally Posted by Lekarz View Post
Moving icons ? Don't tell you use mouse to cast
Alot of people use mouse to cast for various reasons, don't judge them based upon that. Personally I use highly accelerated mouse movements to play due to my RSI (basically I can move the mouse across the entire screen by moving only my fingers, not my wrist which is where the problem lies).

Some people that play Regnum are actually one handed. Some are even blind (Wolfeymaster from Alsius played the game completely blind).

--

As for the rest of the thread... well I have to say that I agree with all. Conjs was alot better in the past. :/
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