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Old 01-11-2012, 04:21 PM   #1
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Default Fall Damage on Amun.

The fall damage seems to be working as expected, I traveled on the routes that were causing problems and no fake fall dmg. Thank you for fixing this bug as fast as you did, when will it go live?
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Old 01-11-2012, 04:57 PM   #2
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Nice thread.

It would be thankful to actually gather more opinions and tests from various different users to achieve a better result.

Thanks!
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Old 01-11-2012, 05:01 PM   #3
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It's already on the live servers but turned off. We'll turn it on when we are sure it's working perfectly :P
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Old 01-11-2012, 07:22 PM   #4
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Quote:
Originally Posted by surak View Post
It's already on the live servers but turned off. We'll turn it on when we are sure it's working perfectly :P
Is there any hopes of toning down the damage some?

Before it was turned off many users complained about excessive damage from small falls, for example falling out of a fort won't kill you (half health remaining), but just one meter more sometimes will, despite being less than a third of the original falling height, which is a very strange and unpredictable behavior. Its like the damage goes up exponentially, which makes it very hard to know if you will ever survive a fall. Sometimes you die from a really funny height.

Even one meter falls like jumping off of a sizeable rock can give you 1k damage and stun when they should only slow you...
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Old 01-11-2012, 08:00 PM   #5
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DaAr said something about the relation between fall damages and character constitution ^^
I think this isn't fair, same fall damages for everyone in any level would be more fair.
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Old 01-11-2012, 08:18 PM   #6
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Quote:
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DaAr said something about the relation between fall damages and character constitution ^^
I think this isn't fair, same fall damages for everyone in any level would be more fair.
It depends on HP not on consti. So it's fair already. However i agree with Kit that multiplier should be adjusted.
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