|
|
General discussion Topics related to various aspects of Champions of Regnum |
|
Thread Tools | Display Modes |
|
03-20-2012, 03:43 AM | #1 |
Initiate
Join Date: Jul 2009
Location: Any place that has beer
Posts: 179
|
NGD - Horus is getting stupid again...
This can't be your vision... One realm invading over and over and over again due to the other realms lack of population
Implement some mechanism to stop such things from happening (many have been proposed), the moral degeneration is infectious and most just log now if Imp and Aggs are taken Please TRY and do something, Jippy
__________________
Jippy 60 Knight Member of Team Goat |
03-20-2012, 04:23 AM | #2 |
Apprentice
Join Date: Sep 2007
Posts: 62
|
I totally agree Jippy. It's almost a joke now.
|
03-20-2012, 04:33 AM | #3 |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
|
What's wrong with a good old joke? Everyone needs a reason to laugh now and again.
__________________
Psy Dizzy thumbs, itchy fingers
|
03-20-2012, 04:45 AM | #4 |
Apprentice
Join Date: Jan 2010
Posts: 93
|
|
03-20-2012, 05:36 AM | #5 | |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
|
Quote:
I used to stick around for an hour or so waiting for some action, however these days I have other things to play instead.
__________________
Psy Dizzy thumbs, itchy fingers
|
|
03-20-2012, 08:54 AM | #6 | |
Initiate
Join Date: Mar 2012
Posts: 103
|
Quote:
Guys, imagine an almost empty realm during the nighttime or in the early morning hours: the air is fresh and clean, birds are singing, bees are buzzing, a single lvl-39-hunter is killing cyclopes close to the central save …you see this with your inner eye? So let’s go further to a basic question – how many barbs do you need to invade such a realm? Although it's a rhetorical question, i’m sure NGD knows the proper answer. Was it really meant to be this way? |
|
03-20-2012, 10:34 AM | #7 |
Initiate
Join Date: Oct 2007
Location: Where the internet is bad
Posts: 119
|
I like how you put red as the color for the word TRY. Ignis win. I don't know why Ignis has the most population. Doesn't make sense. Syrtis should naturally get the highest population, because they are the 'good' realm. Alsius is the 'cool' realm. Ignis is the 'evil and dark' realm (which may be considered 'good' to those demon likers out there).
Everything seems jumbled up. Ever considered, though, that people left Alsius/Syrtis because of conflicts in clans or realms? Ignis sure has a lot of drama.
__________________
"My friends call me Big Phil, but you can call me sir" |
03-20-2012, 11:43 AM | #8 |
Master
Join Date: Jul 2010
Location: kaZantip (orange republic without panties)
Posts: 534
|
a
agree 100%.
This situation is observed on other servers? if not - the fate of Alsius only in Alsius's hands. When I started playing RO - I chose the Ignis - because the population was small in comparison with others. It was fun to play. But playing against the "ghosts" - is absurd. Maybe go to the other side? Alsius? who knows ... who knows ... how much time invested and lost.
__________________
Sooner or later, you know, that the world around you can't change. But when all illusions are destroyed, you can start to build one, the one great illusion.
|
03-20-2012, 11:59 AM | #9 |
Count
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
|
I can put it that way:
Syrtis - hippy, anarchy, zerg. No order, do as you wish. Ignis - hierarchy, strong leaders, evil badass wannabees. Most as i know it here clans and leaders got more influence. Alsius - who can not stand upper two goes there. Big influence here are the realm colors: green - is calm and wellcoming, red is aggression and warning, blue is just cold. Legolas and gimlee types split people too. For ignis dunno i see no figure you can choose from. What causes problems with population is that people are split by personality or habbits which it seems bigger numbers go to Syrtis, because of several factors. Same applies to Alsius and Ignis. As i see Horus now it just evolves and changes. Wars change, types of fights change, people change. I see it no worse even more i like it. Well it is different, but this is not such a big problem.
__________________
RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
03-29-2012, 06:26 PM | #10 | |
Pledge
Join Date: Mar 2012
Posts: 3
|
Quote:
I will not judge Syrtis and Ignis, because I am Alsius myself, but I just couldnt resist reacting on this specific reaction. Alsius as 'last choise' isn't how I would call it. Alsius was the first realm I ever joined, and the only one I have ever joined so far. It is true we have a number of old Ignis and Syrtis players, but for as far as I know, most Alsius players are very loyal to this realm. Some might have tried other realms too, though. The Alsius community is just like the weather, sometimes Alsius chat is active and everybody helps eachother, sometimes it is dead for a couple of days. But if you know the right persons, you can always get help in this realm. I also wont judge the colors. Ofcouse, Syrtis is the biggest realm in the game (in players), but this doesn't have to say its colour means 'welcome'. Anyways, I think more people would choose Alsius ('cold') instead of Ignis ('dangerous') if you put it this way. Well, I'll stop talking about this reply for now, but I think wars have really changed since WM update. Locks have less change because the crowd controls are resisted (off. beacon), and both defending and attacking a fort will be harder. This is a good thing, while the server(s) is/are growing. Barberians have big chances in war, while the offensive beacon is like unstoppable madness. and if a barb comes running toward you with spring (5), horn of the wind, and def. & off. beacon powers, what can you do to avoid dying (if you are not a knight and don't have sanctuary)? on the other hand, WM's gave the game a new dimension. It is easier for conjurers to survive, so they can stay healing/rezzing allies longer, so the easier death change balances. Also, Alsius' was changed a lot in the past months. Alsius grew bigger, and we could see that in the wars. Ofcourse, there are still these periods in which Syrtis holds Aggersborg for half a day, but Alsius grew stronger and closer. On the other hand, Alsius' coordination is very bad. For example, the day before yesterday, Syrtis was holding Aggersborg (as usually ). We finally bashed out gate, and most were trying to kill the greens. we clearly said 'dont take flag!'. But what do some of us do? they take flag. Ofcouse, Syrtis does the same, and they capture the fort, eliminate the Alsius' which are left inside, and they have a fort with door again. This happened 2 times in a row, in a hour. Well, I can keep 'talking' on now, but I think I would be smart to end this post for now, so you dont have to take 30 minutes to read one post. Well, cya in game |
|
Thread Tools | |
Display Modes | |
|
|