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General discussion Topics related to various aspects of Champions of Regnum |
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10-13-2012, 03:51 PM | #1 | |
Baron
Join Date: Feb 2012
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Which suggestion do you think is the best for Regnum?
Heya, I'm making this thread when I saw chilko's reply:
Quote:
There have been loads of good suggestions. I'll split into categories: Spells & Gameplay: MS http://www.regnumonline.com.ar/forum...ad.php?t=89741 Camo Corpse change idea http://www.regnumonline.com.ar/forum...ad.php?t=89771 Marksmen Improvements (Gameplay NOT power) http://www.regnumonline.com.ar/forum...ad.php?t=84566 Mages: http://www.regnumonline.com.ar/forum...ad.php?t=86725 WM Spells http://www.regnumonline.com.ar/forum...ad.php?t=77630 Population balance Ideas Realm Balance http://www.regnumonline.com.ar/forum...ad.php?t=86472 Mercenaries http://www.regnumonline.com.ar/forum...ad.php?t=83331 Level Cap island http://www.regnumonline.com.ar/forum...ad.php?t=68220 Invasions: Regarding Boats: http://www.regnumonline.com.ar/forum...ad.php?t=89210 User Interface Suggestions UI: (This Mostly) http://www.regnumonline.com.ar/forum...ad.php?t=64003 This isn't a suggestion but mostly what players want to see first: Players priority list: http://www.regnumonline.com.ar/forum...ad.php?t=89525 Ok, so far these are the few I found in few mintues. Post threads of suggestions you've seen which Regnum deserves. C'mon maybe we can enlighten some NGD staff!
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Suggestion Compilation! |The Story of Regnum! | L2MassResurrect Huntrare | Amelia Woodheart To play or not to play...
Last edited by Tamui; 10-14-2012 at 07:53 AM. |
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10-13-2012, 03:55 PM | #2 |
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10-13-2012, 04:00 PM | #3 | |
Baron
Join Date: Feb 2012
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Quote:
I guess the search engine is broken for him OT: I'm pretty sure I missed some great suggestions, so please post'em if you find them!!
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Suggestion Compilation! |The Story of Regnum! | L2MassResurrect Huntrare | Amelia Woodheart To play or not to play...
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10-13-2012, 04:01 PM | #4 |
Initiate
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Can I suggest that you place the topics where players clearly agreed with the OP at the top and notice Chilko asked that the suggestions be organized "per sub class". Perhaps you could then make an "other" heading to place the other decent suggestions.
Scias' mage thread, Bois' realm balance thread, and Balint's Mind Squasher thread need to be read asap as they gained the most +1s. All suggestions were great, but make these (and any others the community agreed with) distinguishable from the rest. |
10-13-2012, 04:21 PM | #5 |
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No sense making another thread so I'll make your life a little bit easier.
Warrior: Mind Squasher (Balint): http://www.regnumonline.com.ar/forum...ad.php?t=89741 Mage General Mage Suggestions (Scias): http://www.regnumonline.com.ar/forum...ad.php?t=86725 Arcane Devotion (Shwish): http://www.regnumonline.com.ar/forum...ad.php?t=90742 Conjurer XP Distribution (Zordak): http://www.regnumonline.com.ar/forum...ad.php?t=82640 Archer Marksman Improvements (Enio): http://www.regnumonline.com.ar/forum...ad.php?t=84566 Hunter Improvements (Seher): http://www.regnumonline.com.ar/forum...ad.php?t=76831 Population Balance Population Balance (Bois): http://www.regnumonline.com.ar/forum...ad.php?t=86472 Last edited by Aarisewan; 10-13-2012 at 04:55 PM. |
10-14-2012, 07:52 AM | #6 | |
Baron
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Quote:
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Suggestion Compilation! |The Story of Regnum! | L2MassResurrect Huntrare | Amelia Woodheart To play or not to play...
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10-14-2012, 08:24 AM | #7 |
Baron
Join Date: Feb 2012
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Spells and Gameplay:
From _Kharbon_ (I know you're seeing that thread but I think it should be listed here too ) http://www.regnumonline.com.ar/forum...ad.php?t=93038 Hunter Tame Spells: http://www.regnumonlinegame.com/foru...ad.php?t=88767 WM Spells Idea http://www.regnumonline.com.ar/forum...ad.php?t=88018 Rep Shot http://www.regnumonline.com.ar/forum...ad.php?t=88117 Dual Shot http://www.regnumonline.com.ar/forum...ad.php?t=73636 Others: Wishes http://www.regnumonline.com.ar/forum...ad.php?t=87849 XP Boost @ War (some revenue hint hint) http://www.regnumonline.com.ar/forum...ad.php?t=73547 and http://www.regnumonline.com.ar/forum...ad.php?t=74024 I know I've listed some old threads, but I think they should still be considered
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Suggestion Compilation! |The Story of Regnum! | L2MassResurrect Huntrare | Amelia Woodheart To play or not to play...
Last edited by Tamui; 10-14-2012 at 08:44 AM. |
10-13-2012, 04:46 PM | #8 |
Master
Join Date: May 2010
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Most of those threads are also targeting problems with particular aspects of RO but the aspects are a minor point, the realm balance issue is a fundamental problem with the games mechanics and cant be efficiently fixed by tweaking individual aspects of the game.
There have been many suggestions for fixing the problem, Bois would the best to comment on this as he has put forward many of those suggestions and has promoted suggestions from others that he didn't agree with but many of the Haven community liked. The fundamental problem is there is no down side to having a large population, no system of diminishing returns or award for fighting against superior numbers. I'd made comments on this in the past, I make no claim that these are my ideas but I hope they can be taken on board as possible implementations of a realm balance system. Purple fever. This, imho, had the most potential for a system of diminishing returns. Disease was once (and still is) a major problem during wars and would work as a penalty for having groups of players crowded together in RO. In the purple fever event it took effect far to quickly and didn't have enough direct effect on the player. A weak contamination that has little or no effect on individual players or small groups but intensifies in larger groups and directly effects attributes would ad a new and unique dynamic to the game. I don't believe this would work as a primary mechanism for realm balance but think it would work well as one component of it. Group bonuses/penalties. There is already a mechanism in RO to distribute XP based on a groups effort. This could be expanded to battles to give a greater reward to the group with the lower numbers and a lesser reward or even a penalty to the group with the greater numbers. I think this could function well as a core component of realm balance and do a lot to improve the nature of gameplay without adding unreal elements to the game. If Bois (or anyone else with the same kind of trust in the RO community) was willing and if its possible with the forum software I'd suggest allowing him to compile a thread of suggestion which he can lock to prevent a flood of discussion in which its impossible to sort the wheat from the chaff. |
10-13-2012, 05:05 PM | #9 | |
Master
Join Date: Nov 2010
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Quote:
Grab through the newest 10 sites of the balance section and sort it by importance, measured by players' statements. Have fun.. PS. You did not even "[take] out of consideration the problems with warmasters spells as they will be addressed somehow in the following update"... |
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10-13-2012, 05:39 PM | #10 | ||
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