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Old 03-03-2013, 08:05 AM   #1
LucianDeathshield
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Default get people on 10-40 Battlezones

Hey everyone. I just participated in a level 10-40 team deathmatch and it was A LOT of fun, get all the new guys in your realm to queue for it, hopefully we can get to a stage where everyone online queues for TDM , would stop people from leaving before they reach the warzone. It would also get them some experience in fighting.
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Old 03-03-2013, 09:08 AM   #2
Eyfura
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I was in one too on my level 30 character. Was fun, will go again.

Too bad experience reward from killing other people is so low, that would help with the grinding issue.
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Old 03-03-2013, 09:18 AM   #3
LucianDeathshield
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Quote:
Originally Posted by Eyfura View Post
I was in one too on my level 30 character. Was fun, will go again.

Too bad experience reward from killing other people is so low, that would help with the grinding issue.

See, I was thinking this too, however a good thing to do would be to pick up a kill X players from X realm task (Those give the most XP , right?) I reckon you could get quite a bit of XP from it. Although, another thing NGD could do is give XP to the winning team (something like 5k perhaps?).
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Old 03-03-2013, 01:42 PM   #4
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Personally, Tdm is fine but it would be better if they left it in the persistent world and just opened up momo island to level 25-40 players to capture the head totems there and fight each other in a free for all. Give the lowbies a taste of massive war like the warzone.
Simply open a portal ( level restrictive check) from each inner zone to the island. Use some quests to guide people there. Use GM to run periodic events there.

Since they already have the foundation , it should not be too hard to design.

While I am on the topic of quests, I make a simple suggestion. Review all low level quests and improve the weapon rewards. All low quests that provide armour /weapons should be at worst magical and always be at least 1 level above the value of the quest. This pushes players to gain 1 more level to equip the gear. This is not a difficult fix.

Also , make the spider queen quest more transparent. Have a NPC point it out with a text balloon like " Welcome To Altaruk".
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Old 03-07-2013, 05:03 PM   #5
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Quote:
Originally Posted by bois View Post

Also , make the spider queen quest more transparent. Have a NPC point it out with a text balloon like " Welcome To Altaruk".
most of the confusion about the spider queen will probably come from the quest pointer given
the blasted thing is in the middle of a mountain where you cant come..
ofc this is the site of the spider queen but you got to enter a door at the complete
opposite side of where you think you should be going...

this quest is really a killer, solved by just adding the option 'interact with door'
and put the pointer at the right door :3


I agree with the free for all island thingy, getting people to que up is really hard
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Old 03-07-2013, 06:54 PM   #6
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Add 100% xp booster purchasable for champion coins. Also, totally agree, low level battlezones are sweet. Reminds me of gameplay before the warmasters expansion and level cap increase.
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