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Questions to the Community Guides and how-to play threads posted by other users |
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11-05-2010, 10:01 PM | #1 |
Count
Join Date: Jun 2007
Posts: 1,186
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New INQ Regnum Tools released for a public use!
I am very happy to announce in the name of Inquisition Dev Team, that we released our new Regnum tools for a public use! We announced officially our work on it in INQ 3rd birthday thread. Here is a link and a few words about it: Link: http://tools.claninquisition.org/ Some of the features: -highly accurate results for all 3 realms -cleaner and easier to use interface -simplified tool interfaces (example: level chooser) -easily switch tools without losing results -following tools available
-browser "Back" button supported -optimizing space for search results (example: auto rescaling of logo, dynamically loading more results upon scrolling down...) -various systems and optimizations for fast loading data -feedback system: help us out by reporting errors or missing stuff and much more.. Try it out and tell us what you think! As there will be a few more updates until we can say we made all we wanted (and there are few more cool stuff coming up \o/ ), source code will be published when all work is done (under AGPLv3 license). All we ask from RO community is to play with our tools and report us any errors you may find via integrated Feedback system. So we can all enjoy in the most fresh data available for the game we all like to play. I would like to thank you all players who helped us during development and testing phase. In case I missed anything else, it will be updated in the first post.
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Inquisition |
11-06-2010, 09:23 AM | #2 |
Baron
Join Date: Nov 2009
Location: The netherlands
Posts: 722
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Wauw! great job!
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11-06-2010, 02:06 PM | #3 |
Banned
Join Date: Nov 2008
Location: Holland
Posts: 226
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Awesome job again peepz!
If you need help with anything i am willing to help... you do awesome jobs! |
11-06-2010, 04:07 PM | #4 |
Initiate
Join Date: Aug 2008
Location: San Luis - Argentina
Posts: 213
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Very nice job.
So clean.. Congratz!
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Inek Bárbaro en desarrollo. Sólo sangre azul. Sombras de Alsius (todavía me queda grande el cartelito) Hasta siempre Feo...G* |
11-07-2010, 11:56 AM | #5 |
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Join Date: Jun 2007
Posts: 1,186
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These days we received many similar questions and offers via Feedback system and PM, related to translations.
Yes, translations are planned in all languages game itself supports. Thing is, it will be probably the last thing we will add in tools (unless something prevents us from doing it). Before that, we plan to add some more tools and enhance current stuff to the quality level we set it for a final version. So, if/when we reach a point of implementing translation system, we will let you know for sure!
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Inquisition |
11-10-2010, 02:13 PM | #6 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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Gj, and just trying to be helpfull, but alsius cemetry has spawning zombies to, but they arent on it, they are lvl 44-48 it seems.
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
02-27-2011, 07:54 PM | #7 |
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Join Date: Jun 2007
Posts: 1,186
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Hi, just to inform you whats going on.
Even though expansion changed some data for tools and trainer, we will still work and update them as soon as possible. What you can do is to post here or send us info you find out during your progress like: -spell points per level (mage/others) -tree points per level (mage/others) -xp points for each level (not group but single kill) -xp per mob (your level and mob challenge color and name) Our plan is following: -atm working on support for IE, should take 2 days -publish of changes we announced (map integration with search results) -after that, we will work on trainer upgrade (IE performance fix, update of current and adding new functions, possible integration with tools (...)) -when possible, we will redistribute part of our dev team to gather info needed to update tools (grinding option, mobs locations and level, pets...) Mail, post, IRC, Feedback system (fields aren't required to complete all)... This requires some time, especially because we are all in darkness (NGD do not share such info) so we need to investigate and gather manually. If you have any confirmed info, we will appreciate to share with us. We will also share our knowledge with Regnum Wiki, as before. Map integration update expect this week. Any devs interested in help in developing can contact us.
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Inquisition |
03-04-2011, 10:36 PM | #8 |
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Join Date: Jun 2007
Posts: 1,186
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New major release
Hi, INQ dev team is very happy to announce new version of Regnum Tools! Before I list changes, here is one note. Tool is not updated for Warmasters version yet. As soon as possible, we will try to fetch all changes that WM update brought. This requires a lot of work, so please be patient. You can always help and contribute by sending in your reports via integrated Feedback system on the tools' site. Reminder is that you do not need to fill all fields, nor your e mail address (but in case you leave your e-mail address you will be notified on your report's status). Here is a list of changes: NEW: -Areas search: find area by its name and add to the map -new icon "star" left from each item in all search results: adds that item to map to visualise their location -animation of adding item (both when menu is visible and not) -Map: high quality map with high speed loading -map navigator: 4 levels of zoom, moving map in 4 directions; mouse wheel (for zoom) and mouse dragging (for moving) works too -Map section has 2 parts: on left is HQ map, on right is list of added items -clicking on item from a list centers map on location of that item; for non IE browsers it shows proper animation and area shape -on mouse over item from a list, tooltip shows more information about it -on mouse over item on map, tooltip shows more information -on mouse click on item on map, that items highlights in list -each item in list has "x" icon which removes item from a list -on top of list there is option "Clear All" which removes all items from a list ENHANCED: -level slider now displays number of level when sliding -major tweaks and optimizations in speed and performance of all tools -more space optimization: intro text disappears after search, to free more space for search results -the Full map support works in SVG capable browsers such as Firefox, Safari, Chrome, Opera, and IE 9 Any suggestions, problems and feedback, please send us through Feedback system. Once again, this update covered map feature, but we didn't update data yet with WM changes. Any help you provide us, we will be very grateful! As soon as we complete updating data from WM, it will be notified here.
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Inquisition Last edited by Anpu; 03-04-2011 at 10:52 PM. |
05-12-2011, 10:58 AM | #9 |
Count
Join Date: Jun 2007
Posts: 1,186
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Important
In case you were sending recently feedbacks through our Feedback system, please send again.
There was a bug which blocked sending reports but notifying users as successfully sent. We apologise for this and thank you in advance for any new feedbacks you provide us. We are also aware you haven't received any news about new updates both for Tools and Trainer. It is because we needed to rework part of the tools as Warmasters update brought many new stuff as well as systems. Trainer will receive update first, with Warmaster tree, and hopefully few new options too. Sorry for the delay.
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Inquisition |
07-18-2011, 09:22 PM | #10 |
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Join Date: Jun 2007
Posts: 1,186
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Source code of tools (excluding database) can be found here: https://github.com/Anpu/INQ-Calculators
License can be read in footer on tools site ( http://tools.claninquisition.org ) or here. You can learn how it works, see how to implement some advanced stuff, or simply contribute to development by committing patches or implementing some feats. If so, we will take a look at it, accept if ok and add you to the Credits section. Any help provided will be appreciated. I announced earlier (I think) that trainer will be merged into it as part of decision to unite all tools on one place, but stuff got complicated (mostly in RL). If and when merge of trainer into tools happen, you will see it on link of repo above. Originally it was planned to release source after we build everything we wanted, but due to lack of time, why not just release now and let others dive into the code, learn some things, play with it and maybe even contribute. Any questions, suggestions or dev discussion, feel free to ask or drop a PM.
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Inquisition |
Tags |
inq, inquisition, regnum tools, tools |
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