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General discussion Topics related to various aspects of Champions of Regnum |
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03-13-2015, 02:06 PM | #1 |
Banned
Join Date: Mar 2013
Posts: 273
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Increase of ranged population?
Is it just me, or has there been a massive increase in ranged classes? I'm finding it difficult to get from fort to fort without getting ganked by a 7-8 group of archers. Yesterday, Syrtis managed to range the lvl 4 door at herb. Also, Alsius had 1 barb at Imperia and the rest were archers pew pewing everyone on the bridge.
This is making warrior a little less fun, and nothing good except for auras and door smashing. Now I'm not complaining, but I'm just wondering why the sudden influx of archers? I'm seeing new names pop up in the form of marksmen and hunters every day, but very little warriors. Shall we all just drop the warrior classes and create archers instead? |
03-13-2015, 02:09 PM | #2 |
Apprentice
Join Date: Feb 2009
Location: The Netherlands
Posts: 58
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because archer is the best class in the game no lie
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03-13-2015, 02:16 PM | #3 |
Banned
Join Date: Mar 2013
Posts: 273
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03-13-2015, 02:20 PM | #4 |
Apprentice
Join Date: Feb 2009
Location: The Netherlands
Posts: 58
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03-13-2015, 02:41 PM | #5 |
Apprentice
Join Date: May 2011
Posts: 53
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since horn is usable only with 5+ players (caster included) it's only natural to see such groups. additionally teammates should have similar speeds, so none get left behind. If you have 5 players in your group and 1 dies, you can't use horn, which in turn can lead to other deaths.
with this in mind, one should note that there are only 3 classes with similar speed: barb, marx and hunter (with marx being the slowest). Barbs operate at a different range than archers (duh) and parties having a barb or two run the greater risk of losing the ability to use horn. This is why you can often see all-archer groups. Decent dmg, good range, fast movement, good overall survivability. |
03-15-2015, 12:27 AM | #6 |
Apprentice
Join Date: Sep 2014
Posts: 56
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Max range 30 m. Everybody happy. So simple. But we have 40 +. Why?
Or damage reduction for long ranged attacks over 30 m. |
03-15-2015, 05:21 PM | #7 | |
Master
Join Date: Nov 2012
Location: Kogoruhn
Posts: 319
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Archer with jewels, you mean? still no, archers suck. 20 normals, please
Quote:
And archer is easiest class for winning alongside knowing nothing about mastering it. Sure, there are many fine archers there, but imo this is the reason why there are many archers.
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A better world. |
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03-15-2015, 05:28 PM | #8 | ||
Apprentice
Join Date: Feb 2009
Location: The Netherlands
Posts: 58
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Quote:
Quote:
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03-15-2015, 05:43 PM | #9 |
Master
Join Date: Nov 2012
Location: Kogoruhn
Posts: 319
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Oh, barb is easy to play too..in my opinion. But feel free to take me not too serious as I don't really play barb nor archer ... so my opinion is kinda biased. But yeah, I think barb is easy to play too, especially if you got DI or smth.
Actually,imo archers and barbs are easy to play, knights being somewhere in the middle, and mages being the hardest to play. My opinion, enjoy.
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A better world. |
03-15-2015, 05:46 PM | #10 | |
Initiate
Join Date: Sep 2007
Location: New York
Posts: 102
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Quote:
Barb is easy to play, but it is required to take risks if you want to get anything done. If an archer doesn't want to take risks, he doesn't have to.
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Saerolyth|Nelaeryn|Celestial|Hollow|Kyrenis
WM barb WM marx WM conj WM knight 60 lock |
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